A note on the gradient of a multi-image
Computer Vision, Graphics, and Image Processing - Lectures notes in computer science, Vol. 201 (G. Goos and J. Hartmanis, Eds.)
Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Surface shape and curvature scales
Image and Vision Computing
A fast alternative to Phong's specular model
Graphics gems IV
Efficient algorithms for local and global accessibility shading
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Interactive rendering of suggestive contours with temporal coherence
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Ridge-valley lines on meshes via implicit surface fitting
ACM SIGGRAPH 2004 Papers
Estimating Curvatures and Their Derivatives on Triangle Meshes
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
IEEE Transactions on Visualization and Computer Graphics
X-toon: an extended toon shader
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Exaggerated shading for depicting shape and detail
ACM SIGGRAPH 2006 Papers
Highlight lines for conveying shape
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
Data-driven curvature for real-time line drawing of dynamic scenes
ACM Transactions on Graphics (TOG)
Light warping for enhanced surface depiction
ACM SIGGRAPH 2009 papers
Radiance Scaling for versatile surface enhancement
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
3D model feature line stylization using mesh sharpening
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Dynamic stylized shading primitives
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Efficient and robust 3D line drawings using difference-of-Gaussian
Graphical Models
Line drawings vs. curvature shading: scientific illustration of range scanned artefacts
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Real-time rendering of massive unstructured raw point clouds using screen-space operators
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
Splatting lines: an efficient method for illustrating 3D surfaces and volumes
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
The Visual Computer: International Journal of Computer Graphics
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