SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Joint-dependent local deformations for hand animation and object grasping
Proceedings on Graphics interface '88
Graphical modeling and animation of brittle fracture
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Dynamic real-time deformations using space & time adaptive sampling
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Scanning physical interaction behavior of 3D objects
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Graphical modeling and animation of ductile fracture
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive skeleton-driven dynamic deformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Physically based modeling and animation of fire
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
GI '04 Proceedings of the 2004 Graphics Interface Conference
Point based animation of elastic, plastic and melting objects
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Super-helices for predicting the dynamics of natural hair
ACM SIGGRAPH 2006 Papers
A virtual node algorithm for changing mesh topology during simulation
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Journal of Visual Communication and Image Representation
CoRdE: Cosserat rod elements for the dynamic simulation of one-dimensional elastic objects
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Hybrid simulation of deformable solids
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
ACM SIGGRAPH 2008 papers
Numerical coarsening of inhomogeneous elastic materials
ACM SIGGRAPH 2009 papers
Preserving topology and elasticity for embedded deformable models
ACM SIGGRAPH 2009 papers
Meshless modeling of deformable shapes and their motion
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Unified simulation of elastic rods, shells, and solids
ACM SIGGRAPH 2010 papers
Design and fabrication of materials with desired deformation behavior
ACM SIGGRAPH 2010 papers
Elastic rod simulation by chain shape matching with twisting effect
ACM SIGGRAPH ASIA 2010 Sketches
Point Cloud Glue: constraining simulations using the procrustes transform
Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Example-based elastic materials
ACM SIGGRAPH 2011 papers
Sparse meshless models of complex deformable solids
ACM SIGGRAPH 2011 papers
Corotated SPH for deformable solids
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
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Physically-based soft bodies are difficult to animate for anisotropic and heterogeneous materials. Explicitly modeling a desired material behavior by tuning the constitutive parameters is a difficult, tedious and sometimes impractical task for an animator. Even with linear constitutive materials, there are still dozens of independent parameters to tune. In this paper, we propose a new technique to ease the animators' effort when modeling complex material behaviors. Our key idea is to treat the original complex material as the composite of a matrix and structure elements. These two constituent materials are both easy to simulate because the matrix is homogeneous and isotropic, while the structure elements have simple and intuitive deformation mode. In this way, complexity in tuning parameters is greatly reduced. By proper embedding structure elements into the matrix, an animator can design diverse and creative material behavior without tedious parameter tuning work. Our results illustrate that our approach is intuitive, easy-to-use and has potential for further extensions for physically-driven solid animation.