Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Finite element handbook
Energy constraints on parameterized models
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Good vibrations: modal dynamics for graphics and animation
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Geometric and solid modeling: an introduction
Geometric and solid modeling: an introduction
Constraint methods for neural networks and computer graphics
Constraint methods for neural networks and computer graphics
Dynamic 3D Models with Local and Global Deformations: Deformable Superquadrics
IEEE Transactions on Pattern Analysis and Machine Intelligence
Generalized implicit functions for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A modeling system based on dynamic constraints
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Physically Based Models with Rigid and Deformable Components
IEEE Computer Graphics and Applications
Shape and Nonrigid Motion Estimation Through Physics-Based Synthesis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Interval methods for multi-point collisions between time-dependent curved surfaces
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Dynamic NURBS with geometric constraints for interactive sculpting
ACM Transactions on Graphics (TOG) - Special issue on interactive sculpting
Interactive design of smooth objects with probabilistic point constraints
ACM Transactions on Graphics (TOG) - Special issue on interactive sculpting
Dynamic manipulation of triangular B-splines
SMA '95 Proceedings of the third ACM symposium on Solid modeling and applications
An interactive tool for placing curved surfaces without interpenetration
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Implicit Simplicial Models for Adaptive Curve Reconstruction
IEEE Transactions on Pattern Analysis and Machine Intelligence
3D chainmail: a fast algorithm for deforming volumetric objects
Proceedings of the 1997 symposium on Interactive 3D graphics
Fast dynamic simulation of flexible and rigid bodies with kinematic constraints
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
VIS '97 Proceedings of the 8th conference on Visualization '97
Integrated mechanically based CAE system
Proceedings of the fifth ACM symposium on Solid modeling and applications
ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Virtual clay: a real-time sculpting system with haptic toolkits
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Simulating cartoon style animation
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
A multiresolution framework for dynamic deformations
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
EigenSkin: real time large deformation character skinning in hardware
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
CHARMS: a simple framework for adaptive simulation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive skeleton-driven dynamic deformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Haptics-based volumetric modeling using dynamic spline-based implicit functions
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Hardware-assisted self-collision for deformable surfaces
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
D-NURBS: A Physics-Based Framework for Geometric Design
IEEE Transactions on Visualization and Computer Graphics
Dynamic Free-Form Deformations for Animation Synthesis
IEEE Transactions on Visualization and Computer Graphics
Dynamic Catmull-Clark Subdivision Surfaces
IEEE Transactions on Visualization and Computer Graphics
Dynamic Modeling of Butterfly Subdivision Surfaces
IEEE Transactions on Visualization and Computer Graphics
Interactively Deformable Models for Surgery Simulation
IEEE Computer Graphics and Applications
Shape and Nonrigid Motion Estimation Through Physics-Based Synthesis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Virtual Clay: Haptics-Based Deformable Solids of Arbitrary Topology
AMDO '02 Proceedings of the Second International Workshop on Articulated Motion and Deformable Objects
Animating deformable models: different approaches
CA '95 Proceedings of the Computer Animation
A Formal Classification of 3D Medial Axis Points and Their Local Geometry
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Haptics-Based Dynamic Implicit Solid Modeling
IEEE Transactions on Visualization and Computer Graphics
Image-Based Collision Detection for Deformable Cloth Models
IEEE Transactions on Visualization and Computer Graphics
An analytic pseudo-spectral method to generate a regular 4-sided PDE surface patch
Computer Aided Geometric Design
Meshless deformations based on shape matching
ACM SIGGRAPH 2005 Papers
Real-Time subspace integration for St. Venant-Kirchhoff deformable models
ACM SIGGRAPH 2005 Papers
Meshless Thin-Shell Simulation Based on Global Conformal Parameterization
IEEE Transactions on Visualization and Computer Graphics
Fast simulation of deformable models in contact using dynamic deformation textures
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
An efficient large deformation method using domain decomposition
Computers and Graphics
Hardware-Based Collision and Self-Collision for Rigid and Deformable Surfaces
Presence: Teleoperators and Virtual Environments
Multi-Fingered Grasping and Manipulation in Virtual Environments Using an Isometric Finger Device
Presence: Teleoperators and Virtual Environments
Real-time control of physically based simulations using gentle forces
ACM SIGGRAPH Asia 2008 papers
Controlling deformable material with dynamic morph targets
Proceedings of the 2009 symposium on Interactive 3D graphics and games
An analytic pseudo-spectral method to generate a regular 4-sided PDE surface patch
Computer Aided Geometric Design
Reconstructing a 3-D structure with multiple deformable solid primitives
Computers and Graphics
Point Cloud Glue: constraining simulations using the procrustes transform
Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Real-time large-deformation substructuring
ACM SIGGRAPH 2011 papers
Solid modelling based on sixth order partial differential equations
Computer-Aided Design
Physics-based character skinning using multi-domain subspace deformations
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Intuitive control of dynamic simulation using improved implicit constraint enforcement
AsiaSim'04 Proceedings of the Third Asian simulation conference on Systems Modeling and Simulation: theory and applications
Deformation of dynamic surfaces
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Dynamic sculpting and animation of free-form subdivision solids
The Visual Computer: International Journal of Computer Graphics
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