Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
An improved illumination model for shaded display
Communications of the ACM
Communications of the ACM
Multiprocessor experiments for high-speed ray tracing
ACM Transactions on Graphics (TOG)
C3P Proceedings of the third conference on Hypercube concurrent computers and applications - Volume 2
Visualizing relativistic effects in spacetime
Proceedings of the 1989 ACM/IEEE conference on Supercomputing
An updated cross-indexed guide to the ray-tracing literature
ACM SIGGRAPH Computer Graphics
Distributing Data and Control for Ray Tracing in Parallel
IEEE Computer Graphics and Applications
Talisman: commodity realtime 3D graphics for the PC
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fast image generation of construcitve solid geometry using a cellular array processor
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Proceedings of the ACM 2000 conference on Java Grande
Exploiting Coherence for Multiprocessor Ray Tracing
IEEE Computer Graphics and Applications
Beam tracing polygonal objects
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An adaptive subdivision algorithm and parallel architecture for realistic image synthesis
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
A dedicated graphics processor SIGHT-2
EGGH'89 Proceedings of the Fourth Eurographics conference on Advances in Computer Graphics Hardware
An efficient parallel ray tracing scheme for highly parallel architectures
EGGH'90 Proceedings of the Fifth Eurographics conference on Advances in Computer Graphics Hardware: rendering, ray tracing and visualization systems
Transputer-based parallel ray tracing system using demand data transfer
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
A parallel implementation of bidirectional ray tracing on transputer-based system
EGGH'94 Proceedings of the Ninth Eurographics conference on Graphics Hardware
Hi-index | 0.00 |
A multimicrocomputer system is described, stressing mainly software and hardware architectures, which has been constructed mainly for image creation. This system is distinctive mainly in that (i) 64 unit computers are interconnected with a root computer, each of equal performance, such that a number of unit computers constitute a pipelined computer and such pipelined computers work in parallel, all controlled by the root computer, and (ii) an intercomputer memory swapping unit is introduced, which is to be linked with a pair of unit computers to transfer a great amount of data at a time from one to the other through the use of a bus exchange switch.