An efficient parallel ray tracing scheme for highly parallel architectures

  • Authors:
  • Didier Badouel;Thierry Priol

  • Affiliations:
  • -;-

  • Venue:
  • EGGH'90 Proceedings of the Fifth Eurographics conference on Advances in Computer Graphics Hardware: rendering, ray tracing and visualization systems
  • Year:
  • 1990

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Abstract

The production of realistic image generated by computer requires a huge amount of computation and a large memory capacity. The use of highly parallel computers allows this process to be performed faster. Distributed memory parallel computers (DMPCs), such as hypercubes or transputer-based machines, offer an attractive performance/cost ratio when the load balancing has been balance and the partition of the data domain has been performed. This paper presents a parallel ray tracing algorithm for DMPC using a Shared Virtual Memory (SVM) which solves these two classical problems. This algorithm has been implemented on a hypercube iPSC/2 and results are given.