Set operations on polyhedra using binary space partitioning trees
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Near real-time shadow generation using BSP trees
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Improving radiosity solutions through the use of analytically determined form-factors
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Merging BSP trees yields polyhedral set operations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Adaptive mesh generation for global diffuse illumination
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Dynamic 3D illustrations with visibility constraints
Scientific visualization of physical phenomena
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
The hemi-cube: a radiosity solution for complex environments
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A Characterization of Ten Hidden-Surface Algorithms
ACM Computing Surveys (CSUR)
Shadow algorithms for computer graphics
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
Near real-time shaded display of rigid objects
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
On visible surface generation by a priori tree structures
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Computing the antipenumbra of an area light source
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Combining hierarchical radiosity and discontinuity meshing
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Global visibility algorithms for illumination computations
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A fast shadow algorithm for area light sources using backprojection
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Low cost illumination computation using an approximation of light wavefronts
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Shadow volume BSP trees for computation of shadows in dynamic scenes
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Cylindrical static and kinetic binary space partitions
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Kinetic binary space partitions for intersecting segments and disjoint triangles
Proceedings of the ninth annual ACM-SIAM symposium on Discrete algorithms
Conservative volumetric visibility with occluder fusion
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A segment-tree based kinetic BSP
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Conservative visibility preprocessing for walkthroughs of complex urban scenes
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Structured Penumbral Irradiance Computation
IEEE Transactions on Visualization and Computer Graphics
Binary space partitions for 3D subdivisions
SODA '03 Proceedings of the fourteenth annual ACM-SIAM symposium on Discrete algorithms
Constructing Binary Space Partitions for Orthogonal Rectabgles in Practice
ESA '98 Proceedings of the 6th Annual European Symposium on Algorithms
Local polyhedra and geometric graphs
Proceedings of the nineteenth annual symposium on Computational geometry
Binary-Space-Partitioned Images for Resolving Image-Based Visibility
IEEE Transactions on Visualization and Computer Graphics
Binary space partitions of orthogonal subdivisions
SCG '04 Proceedings of the twentieth annual symposium on Computational geometry
Local polyhedra and geometric graphs
Computational Geometry: Theory and Applications - Special issue on the 19th annual symposium on computational geometry - SoCG 2003
Soft shadow volumes for ray tracing
ACM SIGGRAPH 2005 Papers
Visibility maps of segments and triangles in 3D
Computational Geometry: Theory and Applications
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
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