Laplacian lines for real-time shape illustration

  • Authors:
  • Long Zhang;Ying He;Xuexiang Xie;Wei Chen

  • Affiliations:
  • Hangzhou Dianzi University;Nanyang Technological University;Nanyang Technological University;Zhejiang University

  • Venue:
  • Proceedings of the 2009 symposium on Interactive 3D graphics and games
  • Year:
  • 2009

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Abstract

This paper presents a novel object-space line drawing algorithm that can depict shape with view dependent feature lines in real-time. Strongly inspired by the Laplacian-of-Gaussian (LoG) edge detector in image processing, we define Laplacian Lines as the zero-crossing points of the Laplacian of the surface illumination. Compared to other view dependent features, Laplacian lines are computationally efficient because most expensive computations can be pre-processed. Thus, Laplacian lines are very promising for interactively illustrating large-scale models.