A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Scale-dependent reproduction of pen-and-ink illustrations
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Image precision silhouette edges
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Computer and Robot Vision
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
Ridge-valley lines on meshes via implicit surface fitting
ACM SIGGRAPH 2004 Papers
Estimating Curvatures and Their Derivatives on Triangle Meshes
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Line drawings from volume data
ACM SIGGRAPH 2005 Papers
Multi-scale line drawings from 3D meshes
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
ACM SIGGRAPH 2006 Papers
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Highlight lines for conveying shape
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Line drawings via abstracted shading
ACM SIGGRAPH 2007 papers
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
Dynamic 2D patterns for shading 3D scenes
ACM SIGGRAPH 2007 papers
An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs)
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH 2008 papers
Discrete laplace operator on meshed surfaces
Proceedings of the twenty-fourth annual symposium on Computational geometry
ACM SIGGRAPH 2008 classes
Demarcating curves for shape illustration
ACM SIGGRAPH Asia 2008 papers
Light warping for enhanced surface depiction
ACM SIGGRAPH 2009 papers
Radiance Scaling for versatile surface enhancement
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Efficient and robust 3D line drawings using difference-of-Gaussian
Graphical Models
Splatting lines for 3D mesh illustration
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Extraction of ridge and valley lines from unorganized points
Multimedia Tools and Applications
Line-based sunken relief generation from a 3D mesh
Graphical Models
Splatting lines: an efficient method for illustrating 3D surfaces and volumes
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
The Visual Computer: International Journal of Computer Graphics
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This paper presents a novel object-space line drawing algorithm that can depict shape with view dependent feature lines in real-time. Strongly inspired by the Laplacian-of-Gaussian (LoG) edge detector in image processing, we define Laplacian Lines as the zero-crossing points of the Laplacian of the surface illumination. Compared to other view dependent features, Laplacian lines are computationally efficient because most expensive computations can be pre-processed. Thus, Laplacian lines are very promising for interactively illustrating large-scale models.