Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
The further exploits of Aaron, painter
Stanford Humanities Review
Techniques for Assessing Polygonal Approximations of Curves
IEEE Transactions on Pattern Analysis and Machine Intelligence
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
An invitation to discuss computer depiction
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-Photorealistic Rendering
Analysis of Engineering Drawings: State of the Art and Challenges
GREC '97 Selected Papers from the Second International Workshop on Graphics Recognition, Algorithms and Systems
Recovery of Drawing Order from Scanned Images of Multi-Stroke Handwriting
ICDAR '99 Proceedings of the Fifth International Conference on Document Analysis and Recognition
Sketch based interfaces: early processing for sketch understanding
Proceedings of the 2001 workshop on Perceptive user interfaces
Rendering complexity in computer-generated pen-and-ink illustrations
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Density Measure for Line-Drawing Simplification
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Graph Theory With Applications
Graph Theory With Applications
Using CONDENSATION Tracking to Recover Stroke Order of Chinese Calligraphic Handwritings with CCM
WIAMIS '07 Proceedings of the Eight International Workshop on Image Analysis for Multimedia Interactive Services
Line drawings via abstracted shading
ACM SIGGRAPH 2007 papers
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
Line Drawing as a Dynamic Process
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
ACM SIGGRAPH 2008 papers
Abstraction of man-made shapes
ACM SIGGRAPH Asia 2009 papers
Programmable rendering of line drawing from 3D scenes
ACM Transactions on Graphics (TOG)
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Techniques for static handwriting trajectory recovery: a survey
DAS '10 Proceedings of the 9th IAPR International Workshop on Document Analysis Systems
Analysis, reconstruction and manipulation using arterial snakes
ACM SIGGRAPH Asia 2010 papers
Brush stroke ordering techniques for painterly rendering
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Geometric clustering for line drawing simplification
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
How to draw illustrative figures?
ACM SIGGRAPH 2012 Posters
Lazy selection: a scribble-based tool for smart shape elements selection
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Inverse image editing: recovering a semantic editing history from a before-and-after image pair
ACM Transactions on Graphics (TOG)
New grouping and fitting methods for interactive overtraced sketches
The Visual Computer: International Journal of Computer Graphics
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Revealing the sketching sequence of a line drawing can be visually intriguing and used for video-based storytelling. Typically this is enabled based on tedious recording of artists' drawing process. We demonstrate that it is often possible to estimate a reasonable drawing order from a static line drawing with clearly defined shape geometry, which looks plausible to a human viewer. We map the key principles of drawing order from drawing cognition to computational procedures in our framework. Our system produces plausible animated constructions of input line drawings, with no or little user intervention. We test our algorithm on a range of input sketches, with varying degree of complexity and structure, and evaluate the results via a user study. We also present applications to gesture drawing synthesis and drawing animation creation especially in the context of video scribing.