A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Topologically sweeping an arrangement
STOC '86 Proceedings of the eighteenth annual ACM symposium on Theory of computing
An Experimental Comparison of Range Image Segmentation Algorithms
IEEE Transactions on Pattern Analysis and Machine Intelligence
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Partial matching of planar polylines under similarity transformations
SODA '97 Proceedings of the eighth annual ACM-SIAM symposium on Discrete algorithms
Computer Vision
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
Hierarchical mesh decomposition using fuzzy clustering and cuts
ACM SIGGRAPH 2003 Papers
Differential Coordinates for Interactive Mesh Editing
SMI '04 Proceedings of the Shape Modeling International 2004
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Sketch-Based 3D-Shape Creation for Industrial Styling Design
IEEE Computer Graphics and Applications
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
PriMo: coupled prisms for intuitive surface modeling
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
SilSketch: automated sketch-based editing of surface meshes
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
Modeling from contour drawings
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Sketching subdivision surfaces
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Proceedings of the 11th International Conference of the NZ Chapter of the ACM Special Interest Group on Human-Computer Interaction
Life-sketch: a framework for sketch-based modelling and animation of 3D objects
AUIC '10 Proceedings of the Eleventh Australasian Conference on User Interface - Volume 106
EuroMed'12 Proceedings of the 4th international conference on Progress in Cultural Heritage Preservation
Differential blending for expressive sketch-based posing
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Sketch-based pipeline for mass customization
ACM SIGGRAPH 2013 Talks
Interactive localized liquid motion editing
ACM Transactions on Graphics (TOG)
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We introduce an over-sketching interface for feature-preserving surface mesh editing. The user sketches a stroke that is the suggested position of part of a silhouette of the displayed surface. The system then segments all image-space silhouettes of the projected surface, identifies among all silhouette segments the best matching part, derives vertices in the surface mesh corresponding to the silhouette part, selects a sub-region of the mesh to be modified, and feeds appropriately modified vertex positions together with the sub-mesh into a mesh deformation tool. The overall algorithm has been designed to enable interactive modification of the surface-yielding a surface editing system that comes close to the experience of sketching 3D models on paper.