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SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
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SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Molecular Modeling and Simulation: An Interdisciplinary Guide
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ACM SIGGRAPH 2003 Papers
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This paper introduces GLUBs, which are games based on molecular mechanisms that take place in biological systems. Such games make use of interactive 3D graphics, and allow the player to interact with molecular components using simple 2D mouse gestures. They are similar to puzzle games, since the goal is to discover the correct interactions between molecular components. When the correct interactions are found, the player observes a molecular mechanism taking place. GLUBs thus have the potential to communicate much of the growing structural and biochemical knowledge in a fun and interesting way. In the game presented in this paper, the molecular mechanism involves the assisted folding of a protein by a chaperone.