Modifying a Sparse Cholesky Factorization
SIAM Journal on Matrix Analysis and Applications
Wang Tiles for image and texture generation
ACM SIGGRAPH 2003 Papers
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
Texture Synthesis for 3D Shape Representation
IEEE Transactions on Visualization and Computer Graphics
Feature matching and deformation for texture synthesis
ACM SIGGRAPH 2004 Papers
Ridge-valley lines on meshes via implicit surface fitting
ACM SIGGRAPH 2004 Papers
Direct Anisotropic Quad-Dominant Remeshing
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Fast and robust detection of crest lines on meshes
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
Spectral surface quadrangulation
ACM SIGGRAPH 2006 Papers
Vector field design on surfaces
ACM Transactions on Graphics (TOG)
Space-Time Completion of Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
Solid texture synthesis from 2D exemplars
ACM SIGGRAPH 2007 papers
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
Design of tangent vector fields
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
Lapped solid textures: filling a model with anisotropic textures
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
Diffusion curves: a vector representation for smooth-shaded images
ACM SIGGRAPH 2008 papers
Interactive procedural street modeling
ACM SIGGRAPH 2008 papers
Accelerated parallel texture optimization
Journal of Computer Science and Technology
Demarcating curves for shape illustration
ACM SIGGRAPH Asia 2008 papers
Technical Section: Dynamic harmonic fields for surface processing
Computers and Graphics
Local resampling for patch-based texture synthesis in vector fields
International Journal of Computer Applications in Technology
IEEE Transactions on Visualization and Computer Graphics
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Texture tiling on arbitrary topological surfaces using wang tiles
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Feature-guided dynamic texture synthesis on continuous flows
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Extraction of the lines of curvature from raw point cloud
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
ACM SIGGRAPH 2011 papers
SMI 2011: Full Paper: Template-based quadrilateral meshing
Computers and Graphics
Symmetry-guided texture synthesis and manipulation
ACM Transactions on Graphics (TOG)
Computer Graphics Forum
Real-time rendering of water surfaces with cartography-oriented design
Proceedings of the Symposium on Computational Aesthetics
"Mind the gap": tele-registration for structure-driven image completion
ACM Transactions on Graphics (TOG)
Context-based coherent surface completion
ACM Transactions on Graphics (TOG)
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The essence of a 3D shape can often be well captured by its salient feature curves. In this paper, we explore the use of salient curves in synthesizing intuitive, shape-revealing textures on surfaces. Our texture synthesis is guided by two principles: matching the direction of the texture patterns to those of the salient curves, and aligning the prominent feature lines in the texture to the salient curves exactly. We have observed that textures synthesized by these principles not only fit naturally to the surface geometry, but also visually reveal, even reinforce, the shape's essential characteristics. We call these feature-aligned shape texturing. Our technique is fully automatic, and introduces two novel technical components in vector-field-guided texture synthesis: an algorithm that orients the salient curves on a surface for constrained vector field generation, and a feature-to-feature texture optimization.