Real-time non photorealistic paint spreading using stencil volumes

  • Authors:
  • Marc ten Bosch

  • Affiliations:
  • Digipen Institute of Technology

  • Venue:
  • SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
  • Year:
  • 2005

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Abstract

I borrow the concept of a stencil volume from shadow volumes and apply it to the simulation of a fluid spreading on a surface, without resorting to a texture-based approach. I introduce stencil paint volumes that grow in real-time using a physically-based system. Points inside the paint volumes are rendered in color, and those outside in black-and-white. This mimics the known artistic effect of a monochrome image with colored highlights to emphasize certain areas, found in painting, film and other media.