Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
An illustration technique using hardware-based intersections and skeletons
Proceedings of the 1999 conference on Graphics interface '99
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Line-Art Rendering of 3D-Models
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Depicting Shape Features with Directional Strokes and Spotlighting
CGI '04 Proceedings of the Computer Graphics International
Real-Time Illustration of Vascular Structures
IEEE Transactions on Visualization and Computer Graphics
Streamlines for illustrative real-time rendering
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
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We present a texture-based method to hatch anatomical structures derived from clinical volume datasets. We consider intervention planning, where object and shape recognition are supported by adding hatching lines to the anatomical model. The major contribution of this paper is to enhance the curvature-based hatching of anatomical surfaces by incorporating model-based preferential directions of the underlying anatomical structures. For this purpose, we apply our method on vessels and elongated muscles. Additionally, the whole hatching process is performed without time-consuming user interaction for defining stroke direction and surface parameterization. Moreover, our approach fulfills requirements for interactive explorations like frame coherence and real time capability.