ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Point based animation of elastic, plastic and melting objects
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
A unified particle model for fluid–solid interactions: Research Articles
Computer Animation and Virtual Worlds
Adaptively sampled particle fluids
ACM SIGGRAPH 2007 papers
On the problem of penetration in particle methods
Journal of Computational Physics
Orthopedics surgery trainer with PPU-accelerated blood and tissue simulation
MICCAI'07 Proceedings of the 10th international conference on Medical image computing and computer-assisted intervention
Subject-specific biomechanical simulation of brain indentation using a meshless method
MICCAI'07 Proceedings of the 10th international conference on Medical image computing and computer-assisted intervention - Volume Part I
An efficient and scalable deformable model for virtual reality-based medical applications
Artificial Intelligence in Medicine
Corotated SPH for deformable solids
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Particle-based deformable modeling with pre-computed surface data in real-time surgical simulation
MIAR'10 Proceedings of the 5th international conference on Medical imaging and augmented reality
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In this paper, we present a physically-based simulation framework to build up real-time Minimally invasive surgery (MIS) simulators using point-based techniques. In our framework, simulations of organ contacts, collisions, deformations and haptic feedbacks are all based on discrete physics points. We propose a new smoothed particle hydrodynamics (SPH) approach to simulate non-linear biological soft tissues with a specified tensor computation scheme and experimentally measured organ parameters. We employ a uniform grid method to handle collisions and contacts between organs and surgical instruments represented by particles in real-time. Additionally, a point-based smoothing method for contact feedback is proposed. Our framework could simulate complex surgical scenes in MIS simulation in a unified way, and improve the time efficiency of the entire system without loss of physics accuracy, as shown in our experiment results.