Weakly compressible SPH for free surface flows
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Porous flow in particle-based fluid simulations
ACM SIGGRAPH 2008 papers
Unified SPH model for fluid-shell simulations
ACM SIGGRAPH 2008 posters
Particle-based viscoplastic fluid/solid simulation
Computer-Aided Design
Predictive-corrective incompressible SPH
ACM SIGGRAPH 2009 papers
A point-based method for animating elastoplastic solids
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
A point-based method for animating incompressible flow
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Density contrast SPH interfaces
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
A particle-based method for viscoelastic fluids animation
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Lattice methods for fluid animation in games
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
Reconstructing surfaces of particle-based fluids using anisotropic kernels
Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Particle-based deformable modeling with pre-computed surface data in real-time surgical simulation
MIAR'10 Proceedings of the 5th international conference on Medical imaging and augmented reality
Eulerian solid simulation with contact
ACM SIGGRAPH 2011 papers
Constraint-based simulation of interactions between fluids and unconstrained rigid bodies
Proceedings of the 25th Spring Conference on Computer Graphics
Physically based baking animations with smoothed particle hydrodynamics
Proceedings of Graphics Interface 2011
A level-set method for skinning animated particle data
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
SPH granular flow with friction and cohesion
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Hybrid smoothed particle hydrodynamics
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
A point-based simulation framework for minimally invasive surgery
ISBMS'10 Proceedings of the 5th international conference on Biomedical Simulation
Versatile rigid-fluid coupling for incompressible SPH
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Simulation of multiple fluids with solid–liquid phase transition
Computer Animation and Virtual Worlds
Staggered meshless solid-fluid coupling
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Corotated SPH for deformable solids
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
Parallel Surface Reconstruction for Particle-Based Fluids
Computer Graphics Forum
Local Poisson SPH For Viscous Incompressible Fluids
Computer Graphics Forum
Particle-based simulation of bubbles in water–solid interaction
Computer Animation and Virtual Worlds
Realtime Two-Way Coupling of Meshless Fluids and Nonlinear FEM
Computer Graphics Forum
A particle-based modeling framework for thrombo-emboli simulation
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Reconstructing surfaces of particle-based fluids using anisotropic kernels
ACM Transactions on Graphics (TOG)
Multiphase flow of immiscible fluids on unstructured moving meshes
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Multiphase flow of immiscible fluids on unstructured moving meshes
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
SPH with small scale details and improved surface reconstruction
Proceedings of the 27th Spring Conference on Computer Graphics
Consistent surface model for SPH-based fluid transport
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Computers & Mathematics with Applications
Coupled tissue bleeding simulation in virtual surgery
ICIC'13 Proceedings of the 9th international conference on Intelligent Computing Theories
Stochastic modeling of immersed rigid-body dynamics
SIGGRAPH Asia 2013 Technical Briefs
Particle-based simulation and visualization of fluid flows through porous media
Journal of Visualization
A new SPH fluid simulation method using ellipsoidal kernels
Journal of Visualization
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We present a new method for the simulation of melting and solidification in a unified particle model. Our technique uses the Smoothed Particle Hydrodynamics (SPH) method for the simulation of liquids, deformable as well as rigid objects, which eliminates the need to define an interface for coupling different models. Using this approach, it is possible to simulate fluids and solids by only changing the attribute values of the underlying particles. We significantly changed a prior elastic particle model to achieve a flexible model for melting and solidification. By using an SPH approach and considering a new definition of a local reference shape, the simulation of merging and splitting of different objects, as may be caused by phase change processes, is made possible. In order to keep the system stable even in regions represented by a sparse set of particles we use a special kernel function for solidification processes. Additionally, we propose a surface reconstruction technique based on considering the movement of the center of mass to reduce rendering errors in concave regions. The results demonstrate new interaction effects concerning the melting and solidification of material, even while being surrounded by liquids. Copyright © 2007 John Wiley & Sons, Ltd.