Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Real-time and physically realistic simulation of global deformation
ACM SIGGRAPH 99 Conference abstracts and applications
A multigrid tutorial: second edition
A multigrid tutorial: second edition
Dynamic real-time deformations using space & time adaptive sampling
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A multiresolution framework for dynamic deformations
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
CHARMS: a simple framework for adaptive simulation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Real-Time Elastic Deformations of Soft Tissues for Surgery Simulation
IEEE Transactions on Visualization and Computer Graphics
Interactive physically based solid dynamics
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Real-Time subspace integration for St. Venant-Kirchhoff deformable models
ACM SIGGRAPH 2005 Papers
Robust quasistatic finite elements and flesh simulation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
A fast multigrid algorithm for mesh deformation
ACM SIGGRAPH 2006 Papers
Adaptive physics based tetrahedral mesh generation using level sets
Engineering with Computers
A multigrid framework for real-time simulation of deformable bodies
Computers and Graphics
Shell model for reconstruction and real-time simulation of thin anatomical structures
MICCAI'10 Proceedings of the 13th international conference on Medical image computing and computer-assisted intervention: Part II
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Finding efficient and physically based methods to interactively simulate deformable objects is a challenging issue. The most promising methods addressing this issue are based on finite elements and multigrid solvers. However, these multigrid methods still suffer, when used to simulate large deformations, from two pitfalls, depending on the kind of grids hierarchy used. If embedded grids are used, approximating complex geometries becomes difficult, whereas when unstructured grids hierarchy is used, solving speed-up is reduced by the necessity to update coarser levels stiffness matrices. We propose a framework that combines embedded grids solving with fast remeshing. We introduce a new hierarchical mesh generator which can build a hierarchy of topologically embedded grids approximating a complex geometry. We also show how to take advantage of the knowledge of the stiffness matrix sparsity pattern to efficiently update coarse matrices. These methods are tested on interactive simulation of deformable solids undergoing large deformations.