Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A model for efficient and accurate interaction with elastic objects in haptic virtual environments
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Smooth constraints for spline variational modeling
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Fast simulation of deformable models in contact using dynamic deformation textures
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Contact Model for Haptic Medical Simulations
ISBMS '08 Proceedings of the 4th international symposium on Biomedical Simulation
A virtual training simulator for learning cataract surgery with phacoemulsification
Computers in Biology and Medicine
A shell model for real-time simulation of intra-ocular implant deployment
ISBMS'10 Proceedings of the 5th international conference on Biomedical Simulation
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In this paper we introduce a new method to compute, in realtime, the physical behavior of several colliding soft-tissues in a surgical simulation. The numerical approach is based on finite element modeling and allows for a fast update of a large number of tetrahedral elements. The speed-up is obtained by the use of a specific preconditioner that is updated at low frequency. The preconditioning enables an optimized computation of both large deformations and precise contact response. Moreover, homogeneous and inhomogeneous tissues are simulated with the same accuracy. Finally, we illustrate our method in a simulation of one step in a cataract surgery procedure, which require to handle contacts with non homogeneous objects precisely.