SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Good vibrations: modal dynamics for graphics and animation
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Graphical modeling and animation of brittle fracture
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Modeling inelastic deformation: viscolelasticity, plasticity, fracture
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Dynamic real-time deformations using space & time adaptive sampling
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
EigenSkin: real time large deformation character skinning in hardware
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Synthesizing sounds from rigid-body simulations
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
CHARMS: a simple framework for adaptive simulation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive skeleton-driven dynamic deformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Physically Based Models with Rigid and Deformable Components
IEEE Computer Graphics and Applications
Precomputing interactive dynamic deformable scenes
ACM SIGGRAPH 2003 Papers
A Fast Finite Element Solution for Cloth Modelling
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
GI '04 Proceedings of the 2004 Graphics Interface Conference
BD-tree: output-sensitive collision detection for reduced deformable models
ACM SIGGRAPH 2004 Papers
Real-Time subspace integration for St. Venant-Kirchhoff deformable models
ACM SIGGRAPH 2005 Papers
Robust quasistatic finite elements and flesh simulation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Real-time deformation using modal analysis on graphics hardware
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Modal Synthesis for Arbitrarily Shaped Objects
Computer Music Journal
An efficient large deformation method using domain decomposition
Computers and Graphics
IEEE Transactions on Visualization and Computer Graphics
Elastic secondary deformations by vector field integration
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Data-driven modeling of skin and muscle deformation
ACM SIGGRAPH 2008 papers
Perceptual evaluation of cartoon physics: accuracy, attention, appeal
Proceedings of the 5th symposium on Applied perception in graphics and visualization
Optimizing cubature for efficient integration of subspace deformations
ACM SIGGRAPH Asia 2008 papers
Controlling deformable material with dynamic morph targets
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Numerical coarsening of inhomogeneous elastic materials
ACM SIGGRAPH 2009 papers
An electromechanical based deformable model for soft tissue simulation
Artificial Intelligence in Medicine
Spectral simulation of hybrid bodies with deformable and rigid materials
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Technical Section: Cage-based deformation transfer
Computers and Graphics
GPU-based real-time deformation with normal reconstruction
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Physics-based character skinning using multi-domain subspace deformations
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Interactive surface modeling using modal analysis
ACM Transactions on Graphics (TOG)
Fast simulation of skeleton-driven deformable body characters
ACM Transactions on Graphics (TOG)
Soft tissue deformation with reaction-diffusion process for surgery simulation
Journal of Visual Languages and Computing
Eigenmodes of surface energies for shape analysis
GMP'10 Proceedings of the 6th international conference on Advances in Geometric Modeling and Processing
Modal shape analysis beyond Laplacian
Computer Aided Geometric Design
Updated sparse cholesky factors for corotational elastodynamics
ACM Transactions on Graphics (TOG)
Tongue visualization for specified speech task
ACM SIGGRAPH 2012 Posters
An efficient construction of reduced deformable objects
ACM Transactions on Graphics (TOG)
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This paper proposes a real-time simulation technique for large deformations. Green's nonlinear strain tensor accurately models large deformations; however, time stepping of the resulting nonlinear system can be computationally expensive. Modal analysis based on a linear strain tensor has been shown to be suitable for real-time simulation, but is accurate only for moderately small deformations. In the present work, we identify the rotational component of an infinitesimal deformation and extend traditional linear modal analysis to track that component. We then develop a procedure to integrate the small rotations occurring at the nodal points. An interesting feature of our formulation is that it can implement both position and orientation constraints in a straightforward manner. These constraints can be used to interactively manipulate the shape of a deformable solid by dragging/twisting a set of nodes. Experiments show that the proposed technique runs in real-time, even for a complex model, and that it can simulate large bending and/or twisting deformations with acceptable realism.