Real time design and animation of fractal plants and trees
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
The interactive generation of facial images on a crt using a heuristic strategy.
The interactive generation of facial images on a crt using a heuristic strategy.
Representation and control of three dimensional computer animated figures (graphics, robotics)
Representation and control of three dimensional computer animated figures (graphics, robotics)
Layered construction for deformable animated characters
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Performance-driven facial animation
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Modeling and analysis of empirical data in collaborative environments
Communications of the ACM
Interactive graphics for plastic surgery: a task-level analysis and implementation
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Communicative facial displays as a new conversational modality
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Using a human face in an interface
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An automatic lip-synchronization algorithm for synthetic faces
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
Realistic modeling for facial animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Situated facial displays: towards social interaction
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Simulating facial surgery using finite element models
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
My partner is a real dog: cooperation with social agents
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Elastic-Model Driven Analysis of Several Views of a Deformable Cylindrical Object
IEEE Transactions on Pattern Analysis and Machine Intelligence
3D chainmail: a fast algorithm for deforming volumetric objects
Proceedings of the 1997 symposium on Interactive 3D graphics
Anatomy-based modeling of the human musculature
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
OOPSLA '93 Addendum to the proceedings on Object-oriented programming systems, languages, and applications (Addendum)
Speech dialogue with facial displays
CHI '94 Conference Companion on Human Factors in Computing Systems
The state of computer animation
ACM SIGGRAPH Computer Graphics
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Synthesizing realistic facial expressions from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Performance-driven hand-drawn animation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Proceedings of the third international conference on Collaborative virtual environments
FaceEngine a 3D facial animation engine for real time applications
Proceedings of the sixth international conference on 3D Web technology
The motion dynamics of snakes and worms
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Expressive expression mapping with ratio images
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
An integrated framework for face modeling, facial motion analysis and synthesis
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Model-based face and lip animation for interactive virtual reality applications
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Animated deformations with radial basis functions
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Facial animation framework for the web and mobile platforms
Proceedings of the seventh international conference on 3D Web technology
A scalable force propagation approach for web-based deformable simulation of soft tissues
Proceedings of the seventh international conference on 3D Web technology
Meeting people vitually: experiments in shared virtual environments
The social life of avatars
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
Head shop: generating animated head models with anatomical structure
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
FacEMOTE: qualitative parametric modifiers for facial animations
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Application of the Self-Organizing Feature Map Algorithm in Facial Image Morphing
Neural Processing Letters
Trainable videorealistic speech animation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Jeremiah: the face of computer vision
Proceedings of the 2nd international symposium on Smart graphics
Appearance-Based Structure from Motion Using Linear Classes of 3-D Models
International Journal of Computer Vision
South African Sign Language Machine Translation System
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Using Linked Volumes to Model Object Collisions, Deformation, Cutting, Carving, and Joining
IEEE Transactions on Visualization and Computer Graphics
An Anatomy-Based Approach to Human Muscle Modeling and Deformation
IEEE Transactions on Visualization and Computer Graphics
Automatic Creation of 3D Facial Models
IEEE Computer Graphics and Applications
NURBS-Based Free-Form Deformations
IEEE Computer Graphics and Applications
Interpolation Synthesis of Articulated Figure Motion
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Analysis and Synthesis of Facial Image Sequences Using Physical and Anatomical Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
CT '01 Proceedings of the 4th International Conference on Cognitive Technology: Instruments of Mind
VW '00 Proceedings of the Second International Conference on Virtual Worlds
Modeling of Facial Expressions Using NURBS Curves
AMT '01 Proceedings of the 6th International Computer Science Conference on Active Media Technology
Text-to-Visual Speech Synthesis for General Objects Using Parameter-Based Lip Models
PCM '02 Proceedings of the Third IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
DGCI '00 Proceedings of the 9th International Conference on Discrete Geometry for Computer Imagery
Geometry-based muscle modeling for facial animation
GRIN'01 No description on Graphics interface 2001
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
CA '96 Proceedings of the Computer Animation
CA '96 Proceedings of the Computer Animation
Recognizing Abruptly Changing Facial Expressions from Time-Sequential Face Images
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
An example-based approach for facial expression cloning
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Geometry-driven photorealistic facial expression synthesis
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Unsupervised learning for speech motion editing
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Modelling objects with changing shapes: a survey
Machine Graphics & Vision International Journal
Reanimating the dead: reconstruction of expressive faces from skull data
ACM SIGGRAPH 2003 Papers
Physiologically-Based Modeling and Visualization of Deformable Lungs
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Multimodal communication between synthetic agents
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Building an advanced facial expression system
Graphics programming methods
Graphical Models
Robust and Rapid Generation of Animated Faces from Video Images: A Model-Based Modeling Approach
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
IEEE Transactions on Visualization and Computer Graphics
Speech dialogue with facial displays: multimodal human-computer conversation
ACL '94 Proceedings of the 32nd annual meeting on Association for Computational Linguistics
Photo-realistic conversation agent
Integrated image and graphics technologies
Towards perceptually realistic talking heads: models, methods and McGurk
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Breathe easy: model and control of simulated respiration for animation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Real-time speech motion synthesis from recorded motions
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
New algorithm for 3D facial model reconstruction and its application in virtual reality
Journal of Computer Science and Technology
Surface detail capturing for realistic facial animation
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
Automatic determination of facial muscle activations from sparse motion capture marker data
ACM SIGGRAPH 2005 Papers
Face transfer with multilinear models
ACM SIGGRAPH 2005 Papers
Toward Perceptually Realistic Talking Heads: Models, Methods, and McGurk
ACM Transactions on Applied Perception (TAP)
Expressive speech-driven facial animation
ACM Transactions on Graphics (TOG)
Geometry-Driven Photorealistic Facial Expression Synthesis
IEEE Transactions on Visualization and Computer Graphics
Fast individual face modeling and animation
Proceedings of the second Australasian conference on Interactive entertainment
Breathe easy: model and control of human respiration for computer animation
Graphical Models - Special issue on SCA 2004
Visual blending using 2D morphing
SPPRA'06 Proceedings of the 24th IASTED international conference on Signal processing, pattern recognition, and applications
A mass-spring model for surface mesh deformation based on shape matching
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Modeling expressive wrinkle on human face
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
ACM SIGGRAPH 2006 Research posters
Facial animation by the manipulation of a few control points subject to muscle constraints
ACM SIGGRAPH 2006 Research posters
Playable universal capture: compression and real-time sequencing of image-based facial animation
ACM SIGGRAPH 2006 Courses
Performance-driven facial animation
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
Synthesizing realistic facial expressions from photographs
ACM SIGGRAPH 2006 Courses
Analysis and synthesis of facial expressions with hand-generated muscle actuation basis
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
An example-based approach for facial expression cloning
ACM SIGGRAPH 2006 Courses
Face transfer with multilinear models
ACM SIGGRAPH 2006 Courses
Performance-driven hand-drawn animation
ACM SIGGRAPH 2006 Courses
Speech to talking heads system based on hidden Markov models
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
Transferring of Speech Movements from Video to 3D Face Space
IEEE Transactions on Visualization and Computer Graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Synthesizing realistic facial expressions from photographs
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Analysis and synthesis of facial expressions with hand-generated muscle actuation basis
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Facial animation in a nutshell: past, present and future
SAICSIT '06 Proceedings of the 2006 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries
Simulating speech with a physics-based facial muscle model
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Technical Section: Expression modeling-a boundary element approach
Computers and Graphics
Fast update of elastic body simulation under impact load by efficient reduction method
Advances in Engineering Software
Facial motion cloning with radial basis functions in MPEG-4 FBA
Graphical Models
Physically based facial expression synthesizer with performance analysis and GPU-aided simulation
Proceedings of the 2006 international conference on Game research and development
Psychophysical investigation of facial expressions using computer animated faces
Proceedings of the 4th symposium on Applied perception in graphics and visualization
Dynamic, expressive speech animation from a single mesh
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Assembling an expressive facial animation system
Proceedings of the 2007 ACM SIGGRAPH symposium on Video games
Facial muscle adaptation for expression customization
ACM SIGGRAPH 2007 posters
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Real-time expression cloning using appearance models
Proceedings of the 9th international conference on Multimodal interfaces
A framework for socially communicative faces for game and interactive learning applications
Future Play '07 Proceedings of the 2007 conference on Future Play
The effect of dynamics on identifying basic emotions from synthetic and natural faces
International Journal of Human-Computer Studies
Musculotendon simulation for hand animation
ACM SIGGRAPH 2008 papers
An interactive facial expression generation system
Multimedia Tools and Applications
Laughing out loud: control for modeling anatomically inspired laughter using audio
ACM SIGGRAPH Asia 2008 papers
TSD '08 Proceedings of the 11th international conference on Text, Speech and Dialogue
Human-Computer Interaction
Motion in Games
Automatic design of a control interface for a synthetic face
Proceedings of the 14th international conference on Intelligent user interfaces
International Journal of Advanced Media and Communication
Impact of Expressive Wrinkles on Perception of a Virtual Character's Facial Expressions of Emotions
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
Technical section: A kinematic-variational model for animating skin with wrinkles
Computers and Graphics
A facial expression parameterization by elastic surface model
International Journal of Computer Games Technology
Adaptive Physics---Inspired Facial Animation
MIG '09 Proceedings of the 2nd International Workshop on Motion in Games
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Anatomy-based face reconstruction for animation using multi-layer deformation
Journal of Visual Languages and Computing
A realistic, virtual head for human-computer interaction
Interacting with Computers
Human expressions interaction between avatar and virtual world
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartI
Exporting vector muscles for facial animation
SG'03 Proceedings of the 3rd international conference on Smart graphics
Development of facial expression training system
Proceedings of the 2007 conference on Human interface: Part I
Interactive composition of 3D faces for virtual characters
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
ACM SIGGRAPH 2010 papers
Development and application of facial expression training system
USAB'07 Proceedings of the 3rd Human-computer interaction and usability engineering of the Austrian computer society conference on HCI and usability for medicine and health care
Telling stories with a synthetic character: understanding inter-modalities relations
COST 2102'07 Proceedings of the 2007 COST action 2102 international conference on Verbal and nonverbal communication behaviours
Modeling deformations of general parametric shells grasped by a robot hand
IEEE Transactions on Robotics
Trainable videorealistic speech animation
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Markerless reconstruction and synthesis of dynamic facial expressions
Computer Vision and Image Understanding
Generating predictable and convincing folds for leather seat design
Proceedings of the 25th Spring Conference on Computer Graphics
Virtual simulation of soft tissue deformation using bulk variables
VIS'08 Proceedings of the 1st WSEAS international conference on Visualization, imaging and simulation
A highly automated method for facial expression synthesis
Transactions on edutainment V
Human face animation based on video analysis, with applications to mobile entertainment
Journal of Mobile Multimedia
A data-driven appearance model for human fatigue
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Facial expression modelling from still images using a single generic 3d head model
DAGM'06 Proceedings of the 28th conference on Pattern Recognition
Facial sketch rendering and animation for fun communications
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
Facial analysis and synthesis scheme
ACIVS'06 Proceedings of the 8th international conference on Advanced Concepts For Intelligent Vision Systems
3-D facial expression recognition-synthesis on PDA incorporating emotional timing
PCM'04 Proceedings of the 5th Pacific Rim Conference on Advances in Multimedia Information Processing - Volume Part II
Simulating wrinkles in facial expressions on an anatomy-based face
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Design of a multimodal input interface for a dialogue system
PROPOR'06 Proceedings of the 7th international conference on Computational Processing of the Portuguese Language
A simple method for real-time metal shell simulation
MIG'11 Proceedings of the 4th international conference on Motion in Games
Image based active model adaptation method for face reconstruction and sketch generation
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Optimizing locomotion controllers using biologically-based actuators and objectives
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Facial geometry parameterisation based on Partial Differential Equations
Mathematical and Computer Modelling: An International Journal
A face robot for autonomous simplified musical notation reading and singing
Robotics and Autonomous Systems
3D face modeling from ancient Kabuki drawings
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A simulation for the creation of soft-looking facial expressions
Proceedings of the 3rd Symposium on Facial Analysis and Animation
Smooth contact-aware facial blendshapes transfer
Proceedings of the Symposium on Digital Production
ACM Transactions on Graphics (TOG)
Footwear bio-modelling: An industrial approach
Computer-Aided Design
Finite Elements in Analysis and Design
Facial expression recognition based on anatomy
Computer Vision and Image Understanding
Hi-index | 0.02 |
The development of a parameterized facial muscle process, that incorporates the use of a model to create realistic facial animation is described.Existing methods of facial parameterization have the inherent problem of hard-wiring performable actions. The development of a muscle process that is controllable by a limited number of parameters and is non-specific to facial topology allows a richer vocabulary and a more general approach to the modelling of the primary facial expressions.A brief discussion of facial structure is given, from which a method for a simple modelling of a muscle process that is suitable for the animation of a number of divergent facial types is described.