The second self: computers and the human spirit
The second self: computers and the human spirit
A muscle model for animation three-dimensional facial expression
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Communicative facial displays as a new conversational modality
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Tcl and the Tk toolkit
International Journal of Human-Computer Studies
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using a human face in an interface
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An automatic lip-synchronization algorithm for synthetic faces
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
Dialogue control in social interface agents
CHI '93 INTERACT '93 and CHI '93 Conference Companion on Human Factors in Computing Systems
Computer Power and Human Reason: From Judgment to Calculation
Computer Power and Human Reason: From Judgment to Calculation
Self disclosure on computer forms: meta-analysis and implications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
My partner is a real dog: cooperation with social agents
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Envisioning communication: task-tailorable representations of communication in asynchronous work
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Social presence in Web surveys
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Modeling Multimodal Expression of User's Affective Subjective Experience
User Modeling and User-Adapted Interaction
CT '01 Proceedings of the 4th International Conference on Cognitive Technology: Instruments of Mind
All robots are not created equal: the design and perception of humanoid robot heads
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
A perceptual user interface for recognizing head gesture acknowledgements
Proceedings of the 2001 workshop on Perceptive user interfaces
Evaluating a realistic agent in an advice-giving task
International Journal of Human-Computer Studies
Judging Laura: perceived qualities of a mediated human versus an embodied agent
Lecture Notes in Computer Science
Social communicative effects of a virtual program guide
Lecture Notes in Computer Science
Mediators: guides through online TV services
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Embodied conversational agents on a common ground
From brows to trust
Differential social attributions toward computing technology: An empirical investigation
International Journal of Human-Computer Studies
User involvement and user satisfaction with information-seeking activity
European Journal of Information Systems - Special section: PACIS 2004
Presence: Teleoperators and Virtual Environments
Interacting with embodied agents that can see: how vision-enabled agents can assist in spatial tasks
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Evaluating users' experience of a character-enhanced information space
AI Communications
Realism is not all! User engagement with task-related interface characters
Interacting with Computers
Investigating ownership and the willingness to share information online
Computers in Human Behavior
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies
My agent as myself or another: effects on credibility and listening to advice
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
Behaviour & Information Technology
Mapping the demographics of virtual humans
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Temporal patterns of communication: media combos
Proceedings of the ACM 2009 international conference on Supporting group work
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games (Part II)
Journal of Management Information Systems
A Cross-Cultural Study on the Perception of Sociability within Human-Computer Interaction
IDGD '09 Proceedings of the 3rd International Conference on Internationalization, Design and Global Development: Held as Part of HCI International 2009
Quality of talking heads in different interaction and media contexts
Speech Communication
PERSUASIVE'07 Proceedings of the 2nd international conference on Persuasive technology
Computers in Human Behavior
Computers in Human Behavior
"It doesn't matter what you are!" Explaining social effects of agents and avatars
Computers in Human Behavior
Computers in Human Behavior
Influence of prior knowledge and embodiment on human-agent interaction
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
Effects of self-conscious emotions on affective and behavioral responses in HCI and CMC
Proceedings of the 29th ACM international conference on Design of communication
Presence: Teleoperators and Virtual Environments
Levels of embodiment: linguistic analyses of factors influencing hri
HRI '12 Proceedings of the seventh annual ACM/IEEE international conference on Human-Robot Interaction
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Gender affordances of conversational agents
Interacting with Computers
International Journal of Human-Computer Studies
Virtual research assistants: Replacing human interviewers by automated avatars in virtual worlds
Computers in Human Behavior
Para-social relationships and continuous use of mobile devices
International Journal of Mobile Communications
Receptive to bad reception: Jerky motion can make persuasive messages more effective
Computers in Human Behavior
User evaluation: Synthetic talking faces for interactive services
The Visual Computer: International Journal of Computer Graphics
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People behave differently in the presence of other people than they do when they are alone. People also may behave differently when designers introduce more human-like qualities into computer interfaces. In an experimental study we demonstrate that people's responses to a talking-face interface differ from their responses to a text-display interface. They attribute some personality traits to it; they are more aroused by it; they present themselves in a more positive light. We use theories of person perception, social facilitation, and self-presentation to predict and interpret these results. We suggest that as computer interfaces become more "human-like," people who use those interfaces may change their own personas in response to them.