Wizard of Oz studies: why and how
IUI '93 Proceedings of the 1st international conference on Intelligent user interfaces
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Situated facial displays: towards social interaction
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The media equation: how people treat computers, television, and new media like real people and places
International Journal of Human-Computer Studies
The persona effect: affective impact of animated pedagogical agents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
“Social” human-computer interaction
Human values and the design of computer technology
Embodiment in conversational interfaces: Rea
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The effects of animated characters on anxiety, task performance, and evaluations of user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The impact of animated interface agents: a review of empirical research
International Journal of Human-Computer Studies
External manifestations of trustworthiness in the interface
Communications of the ACM
Human conversation as a system framework: designing embodied conversational agents
Embodied conversational agents
Deictic and emotive communication in animated pedagogical agents
Embodied conversational agents
Designing and evaluating conversational interfaces with animated characters
Embodied conversational agents
Meeting people vitually: experiments in shared virtual environments
The social life of avatars
Towards the design of multimodal interfaces for handheld conversational characters
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Embodied contextual agent in information delivering application
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 2
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Toward adaptive conversational interfaces: Modeling speech convergence with animated personas
ACM Transactions on Computer-Human Interaction (TOCHI)
Towards integrated microplanning of language and iconic gesture for multimodal output
Proceedings of the 6th international conference on Multimodal interfaces
Testing the media equation with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A conversational agent as museum guide: design and evaluation of a real-world application
Lecture Notes in Computer Science
Social communicative effects of a virtual program guide
Lecture Notes in Computer Science
The effect of head-nod recognition in human-robot conversation
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Health dialog systems for patients and consumers
Journal of Biomedical Informatics - Special issue: Dialog systems for health communications
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
Social Effects of Virtual Assistants. A Review of Empirical Results with Regard to Communication
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Human-Computer Interaction
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
AutoTutor: A simulation of a human tutor
Cognitive Systems Research
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Recent studies have demonstrated that people show social reactions when interacting with human-like virtual agents. For instance, human users behave in a socially desirable way, show increased cooperation or apply human-like communication. It has, however, so far not been tested whether users are prone to mimic the artificial agent's behavior although this is a widely cited phenomenon of human-human communication that seems to be especially indicative of the sociality of the situation. We therefore conducted an experiment, in which we analyzed whether humans reciprocate an agent's smile. In a between-subjects design, 104 participants conducted an 8-min small-talk conversation with an agent that either did not smile, showed occasional smiles, or displayed frequent smiles. Results show that although smiling did not have a distinct impact on the evaluation of the agent, the human interaction partners themselves smiled longer when the agent was smiling.