Embodied conversational interface agents
Communications of the ACM
The effects of animated characters on anxiety, task performance, and evaluations of user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Embodied contextual agent in information delivering application
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 2
User centred virtual actor technology
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Preface: Towards Adaptation of Interaction to Affective Factors
User Modeling and User-Adapted Interaction
Creating Interactive Virtual Humans: Some Assembly Required
IEEE Intelligent Systems
From Virtual Environment to Virtual Community
Proceedings of the Joint JSAI 2001 Workshop on New Frontiers in Artificial Intelligence
From a Typology of Gestures to a Procedure for Gesture Production
GW '01 Revised Papers from the International Gesture Workshop on Gesture and Sign Languages in Human-Computer Interaction
Intelligent Virtual Agents for Education and Training: Opportunities and Challenges
IVA '01 Proceedings of the Third International Workshop on Intelligent Virtual Agents
International Journal of Human-Computer Studies - Application of affective computing in humanComputer interaction
Applied system simulation
The Knowledge Engineering Review
Unspoken rules of spoken interaction
Communications of the ACM - Human-computer etiquette
International Journal of Human-Computer Studies - Special issue: Subtle expressivity for characters and robots
Evaluating a Computational Model of Emotion
Autonomous Agents and Multi-Agent Systems
Non-verbal cues for discourse structure
ACL '01 Proceedings of the 39th Annual Meeting on Association for Computational Linguistics
Catch me if you can: exploring lying agents in social settings
Proceedings of the fourth international joint conference on Autonomous agents and multiagent systems
Coordination and context-dependence in the generation of embodied conversation
INLG '00 Proceedings of the first international conference on Natural language generation - Volume 14
Design of animated pedagogical agents-A look at their look
International Journal of Human-Computer Studies
Learning empathy: a data-driven framework for modeling empathetic companion agents
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
AI Magazine - Special issue on achieving human-level AI through integrated systems and research
It's virtually pedagogical: pedagogical agents in mixed reality learning environments
SIGGRAPH '05 ACM SIGGRAPH 2005 Educators program
Modeling and evaluating empathy in embodied companion agents
International Journal of Human-Computer Studies
Interactive 3D characters for web-based learning and accessibility
ACM SIGGRAPH 2002 conference abstracts and applications
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Health Document Explanation by Virtual Agents
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
The Effects of Agent Nonverbal Communication on Procedural and Attitudinal Learning Outcomes
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Benefits of Virtual Characters in Computer Based Learning Environments: Claims and Evidence
International Journal of Artificial Intelligence in Education
A stroll with Carletto: adaptation in drama-based tours with virtual characters
User Modeling and User-Adapted Interaction
Designing nonverbal communication for pedagogical agents: When less is more
Computers in Human Behavior
Pedagogical Agents Trying on a Caring Mentor Role
Proceedings of the 2007 conference on Artificial Intelligence in Education: Building Technology Rich Learning Contexts That Work
CAMELEON: A Generic Model of Embodied Conversational Agent for e-Learning Portals
Proceedings of the 2007 conference on Supporting Learning Flow through Integrative Technologies
Societal impact of a serious game on raising public awareness: the case of FloodSim
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
Modeling human behavior for virtual training systems
AAAI'05 Proceedings of the 20th national conference on Artificial intelligence - Volume 1
Modelling affect expression and recognition in an interactive learning environment
International Journal of Learning Technology
Behavior planning for a reflexive agent
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The effect of tangible pedagogical agents on children's interest and learning
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Designing affective computing learning companions with teachers as design partners.
Proceedings of the 3rd international workshop on Affective interaction in natural environments
The impact of learner attributes and learner choice in an agent-based environment
Computers & Education
Following the white rabbit: a robot rabbit as vocabulary trainer for beginners of English
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
Computers in Human Behavior
Coordination of concurrent scenarios in multi-agent interaction
PRIMA'06 Proceedings of the 9th Pacific Rim international conference on Agent Computing and Multi-Agent Systems
Towards explicit physical object referencing
UM'05 Proceedings of the 10th international conference on User Modeling
Parallel presentations for heterogenous user groups – an initial user study
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Performing physical object references with migrating virtual characters
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Facial expressions and politeness effect in foreign language training system
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part I
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
Designing effective gaze mechanisms for virtual agents
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A domain-independent framework for modeling emotion
Cognitive Systems Research
Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System
International Journal of Human-Computer Studies
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