Human conversation as a system framework: designing embodied conversational agents
Embodied conversational agents
Task-oriented collaboration with embodied agents in virtual worlds
Embodied conversational agents
Deictic and emotive communication in animated pedagogical agents
Embodied conversational agents
Design of a Virtual Human Presenter
IEEE Computer Graphics and Applications
Virtual Humans: A Build-It-Yourself Kit, Complete with Software and Step-by-Step Instructions
Virtual Humans: A Build-It-Yourself Kit, Complete with Software and Step-by-Step Instructions
Designing Software Product Lines with UML: From Use Cases to Pattern-Based Software Architectures
Designing Software Product Lines with UML: From Use Cases to Pattern-Based Software Architectures
Pedagogical Embodied Conversational Agent
ICALT '04 Proceedings of the IEEE International Conference on Advanced Learning Technologies
Dialogue systems for virtual environments
YIWCALA '10 Proceedings of the NAACL HLT 2010 Young Investigators Workshop on Computational Approaches to Languages of the Americas
International Journal of Human-Computer Studies
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Pedagogical Embodied Conversational Agents (PECA) that autonomously behave in mixed reality environments, respond to muti-modal input across computer networks, interact with human learners using context aware intelligence, and apply proven pedagogical techniques during instruction have the potential to improve and accelerate human learning performance anytime, anywhere, and at any-pace. This paper discusses the PECA Product Line Architecture (PPLA) model for building interactive pedagogical agent systems and discusses a prototype system from the architecture.