Techniques for facial animation
New trends in animation and visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Situated facial displays: towards social interaction
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The media equation: how people treat computers, television, and new media like real people and places
Silicon sycophants: the effects of computers that flatter
International Journal of Human-Computer Studies
Computers are social actors: a review of current research
Human values and the design of computer technology
Embodiment in conversational interfaces: Rea
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The effects of animated characters on anxiety, task performance, and evaluations of user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The impact of animated interface agents: a review of empirical research
International Journal of Human-Computer Studies
Human conversation as a system framework: designing embodied conversational agents
Embodied conversational agents
Toward adaptive conversational interfaces: Modeling speech convergence with animated personas
ACM Transactions on Computer-Human Interaction (TOCHI)
Human-Computer Interaction
The effects of speech-gesture cooperation in animated agents' behavior in multimedia presentations
Interacting with Computers
"She is just stupid"-Analyzing user-agent interactions in emotional game situations
Interacting with Computers
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
A Prototype for Future Spoken Dialog Systems Using an Embodied Conversational Agent
PIT '08 Proceedings of the 4th IEEE tutorial and research workshop on Perception and Interactive Technologies for Speech-Based Systems: Perception in Multimodal Dialogue Systems
Social Effects of Virtual Assistants. A Review of Empirical Results with Regard to Communication
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Theory of mind as a theoretical prerequisite to model communication with virtual humans
ZiF'06 Proceedings of the Embodied communication in humans and machines, 2nd ZiF research group international conference on Modeling communication with robots and virtual humans
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies
Hi-index | 0.00 |
Embodied interface agents are considered to be a promising interface metaphor of the future since they are widely expected to facilitate HCI and trigger natural communication. Although first evaluations indicate that virtual characters have various strong effects, it is still unknown if and how embodied conversational agents affect the way in which users communicate with the technological system. An experimental study was conducted to analyze if users interact differently when confronted with different kinds of interfaces (GUI, speech output, embodied interface agent) of a TV-VCR-System. 65 participants were asked to solve different tasks choosing either natural speech or remote control as input devices. Results show that a system is significantly more often addressed by natural speech when an embodied interface agent is visible. Additional qualitative analyses of the semantic content of all 943 speech acts indicate that users seem to have a more human-like attitude and behavior towards the system when it is represented by an anthropomorphic agent.