Facial animation framework for the web and mobile platforms

  • Authors:
  • Igor S. Pandzic

  • Affiliations:
  • Linköping University, Linköping

  • Venue:
  • Proceedings of the seventh international conference on 3D Web technology
  • Year:
  • 2002

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Abstract

Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behavior, most importantly talking and gesturing. They may find applications on the Internet and mobile platforms as newscasters, customer service representatives, sales representatives, guides etc. After briefly discussing the possible applications and the technical requirements for bringing such applications to life, we describe our approach to enable these applications: the Facial Animation Framework. This framework consists of (1) a lightweitht, portable, MPEG-4 compatible Facial Animation Player, (2) a system for fast production of ready-to-animate, MPEG-4 compatible face models and (3) a plethora of MPEG-4 compatible tools for Facial Animation content production. We believe that this kind of approach offers enough flexibility to rapidly adapt to a broad range of applications involving facial animation on various platforms.