Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Performance-driven facial animation
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Realistic modeling for facial animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Computer generated animation of faces
ACM '72 Proceedings of the ACM annual conference - Volume 1
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Analysis, interpretation and synthesis of facial expressions
Analysis, interpretation and synthesis of facial expressions
Bootstrap Initialization of Nonparametric Texture Models for Tracking
ECCV '00 Proceedings of the 6th European Conference on Computer Vision-Part II
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Capturing real motions from video sequences is a powerful approach to automatically build facial deformation model. In this paper, a 3D Bézier volume deformation model is proposed for both synthesis and analysis of facial movements. Since this model is independent of the mesh structure provided the feature points are given, it is capable of animating geometric facial models of different shapes and structures. Of the same importance, the linear property of this model implies a simple and robust analysis algorithm, from which a customized facial deformation model is derived. Experimental results on animation and video analysis are demonstrated in this paper.