Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Deformable curve and surface finite-elements for free-form shape design
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
CAPS: computer-aided plastic surgery
CAPS: computer-aided plastic surgery
Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
Smooth spline surfaces over irregular meshes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Realistic modeling for facial animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Simulating facial surgery using finite element models
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Anatomy-based facial tissue modeling using the finite element method
Proceedings of the 7th conference on Visualization '96
Computer facial animation
Visuohaptic Simulation of Bone Surgery for Training and Evaluation
IEEE Computer Graphics and Applications
Interaction model between elastic objects for haptic feedback considering collisions of soft tissue
Computer Methods and Programs in Biomedicine
A virtual reality simulator for orthopedic basic skills: A design and validation study
Journal of Biomedical Informatics
MICCAI'05 Proceedings of the 8th international conference on Medical image computing and computer-assisted intervention - Volume Part II
Accurate 3d facial synthesis for plastic surgery simulation
MMM'07 Proceedings of the 13th International conference on Multimedia Modeling - Volume Part II
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The accurate prediction of the post-surgical facial shape is of paramount importance for surgical planning in facial surgery. In this paper we present a framework for facial surgery simulation which is based on volumetric finite element modeling. We contrast conventional procedures for surgical planning against our system by accompanying a patient during the entire process of planning, medical treatment and simulation. In various preprocessing steps a 3D physically based facial model is reconstructed from CT and laser range scans. All geometric and topological changes are modeled interactively using Alias.™ Applying fully 3D volumetric elasticity allows us to represent important volumetric effects such as incompressibility in a natural and physically accurate way. For computational efficiency, we devised a novel set of prismatic shape functions featuring a globally C1-continuous surface in combination with a C0 interior. Not only is it numerically accurate, but this construction enables us to compute smooth and visually appealing facial shapes.