Intelligence as adaptive behavior: an experiment in computational neuroethology
Intelligence as adaptive behavior: an experiment in computational neuroethology
Dynamic simulation of autonomous legged locomotion
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Reusable motion synthesis using state-space controllers
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Animation of dynamic legged locomotion
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Interactive spacetime control for animation
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Generating natural-looking motion for computer animation
Proceedings of the conference on Graphics interface '92
Beyond keyframing: an algorithmic approach to animation
Proceedings of the conference on Graphics interface '92
Spacetime constraints revisited
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
The motion dynamics of snakes and worms
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Motion interpolation by optimal control
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Hierarchical spacetime control
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Optimization—an emerging tool in computer graphics
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Automated learning of muscle-actuated locomotion through control abstraction
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Fourier principles for emotion-based human figure animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Further experience with controller-based automatic motion synthesis for articulated figures
ACM Transactions on Graphics (TOG)
Limit cycle control and its application to the animation of balancing and walking
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Motion editing with spacetime constraints
Proceedings of the 1997 symposium on Interactive 3D graphics
Adapting simulated behaviors for new characters
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Design galleries: a general approach to setting parameters for computer graphics and animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
NeuroAnimator: fast neural network emulation and control of physics-based models
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Physically based motion transformation
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Interactive control for physically-based animation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
HPTS: a behaviour modelling language for autonomous agents
Proceedings of the fifth international conference on Autonomous agents
Synthesis of complex dynamic character motion from simple animations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Integrated learning for interactive synthetic characters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A physically realistic framework for the generation of high-level animation controllers
Proceedings of the 2nd international symposium on Smart graphics
Evolving controllers for virtual creature locomotion
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Dynamic Free-Form Deformations for Animation Synthesis
IEEE Transactions on Visualization and Computer Graphics
Perception of Human Motion With Different Geometric Models
IEEE Transactions on Visualization and Computer Graphics
ECAL '01 Proceedings of the 6th European Conference on Advances in Artificial Life
VW '00 Proceedings of the Second International Conference on Virtual Worlds
Disney meets Darwin-the evolution of funny animated figures
CA '95 Proceedings of the Computer Animation
Generating flying creatures using body-brain co-evolution
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Motion Perturbation Based on Simple Neuromotor Control Models
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Hybrid Control for Interactive Character Animation
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Layered dynamic control for interactive character swimming
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Learning physics-based motion style with nonlinear inverse optimization
ACM SIGGRAPH 2005 Papers
Physically based grasping control from example
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Generating dance verbs and assisting computer choreography
Proceedings of the 13th annual ACM international conference on Multimedia
A flexible representation of controllers for physically-based animation of virtual humans
Proceedings of the 2007 ACM symposium on Applied computing
Multiobjective control with frictional contacts
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
SIMBICON: simple biped locomotion control
ACM SIGGRAPH 2007 papers
Impulse-Based Control of Joints and Muscles
IEEE Transactions on Visualization and Computer Graphics
Continuation methods for adapting simulated skills
ACM SIGGRAPH 2008 papers
Optimizing walking controllers
ACM SIGGRAPH Asia 2009 papers
Evolving 3d morphology and behavior by competition
Artificial Life
MIG '09 Proceedings of the 2nd International Workshop on Motion in Games
Evolved Controllers for Simulated Locomotion
MIG '09 Proceedings of the 2nd International Workshop on Motion in Games
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
Physical animation and control of simulated creatures
SG'03 Proceedings of the 3rd international conference on Smart graphics
Animating behavior of virtual agents: the virtual park
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
An operational VR platform for building virtual training environments
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Optimizing walking controllers for uncertain inputs and environments
ACM SIGGRAPH 2010 papers
Sampling-based contact-rich motion control
ACM SIGGRAPH 2010 papers
Synthesis of detailed hand manipulations using contact sampling
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Virtual Reality procedure training simulators in X3D
Proceedings of the 17th International Conference on 3D Web Technology
Interactive Character Animation Using Simulated Physics: A State-of-the-Art Review
Computer Graphics Forum
Emergent gait evolution of quadruped artificial life
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
Evolving 3d morphology and behavior by competition
Artificial Life
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