Control parametrization: a unified approach to optimal control problems with general constraints
Automatica (Journal of IFAC)
Interactive spacetime control for animation
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Spacetime constraints revisited
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Artificial fishes: physics, locomotion, perception, behavior
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
The motion dynamics of snakes and worms
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Motion interpolation by optimal control
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Limit cycle control and its application to the animation of balancing and walking
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Motion editing with spacetime constraints
Proceedings of the 1997 symposium on Interactive 3D graphics
Adapting simulated behaviors for new characters
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The state of computer animation
ACM SIGGRAPH Computer Graphics
NeuroAnimator: fast neural network emulation and control of physics-based models
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Artificial life for computer graphics
Communications of the ACM
Interactive control for physically-based animation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Sampling plausible solutions to multi-body constraint problems
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Composable controllers for physics-based character animation
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Integrated learning for interactive synthetic characters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive motion generation from examples
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A physically realistic framework for the generation of high-level animation controllers
Proceedings of the 2nd international symposium on Smart graphics
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Evolving controllers for virtual creature locomotion
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Dynamic Free-Form Deformations for Animation Synthesis
IEEE Transactions on Visualization and Computer Graphics
VW '00 Proceedings of the Second International Conference on Virtual Worlds
Visual Modeling for Multimedia Content
AMCP '98 Proceedings of the First International Conference on Advanced Multimedia Content Processing
Generating flying creatures using body-brain co-evolution
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Motion synthesis from annotations
ACM SIGGRAPH 2003 Papers
Realistic modeling of bird flight animations
ACM SIGGRAPH 2003 Papers
Motion sketching for control of rigid-body simulations
ACM Transactions on Graphics (TOG)
Hybrid Control for Interactive Character Animation
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Breathe easy: model and control of simulated respiration for animation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Layered dynamic control for interactive character swimming
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Precomputing avatar behavior from human motion data
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Physically based grasping control from example
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Autonomous behaviors for interactive vehicle animations
Graphical Models - Special issue on SCA 2004
Breathe easy: model and control of human respiration for computer animation
Graphical Models - Special issue on SCA 2004
Precomputing avatar behavior from human motion data
Graphical Models - Special issue on SCA 2004
Heads up!: biomechanical modeling and neuromuscular control of the neck
ACM SIGGRAPH 2006 Papers
Learnable behavioural model for autonomous virtual agents: low-level learning
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Interactive animation of dynamic manipulation
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Genetic programming incorporating biased mutation for evolution and adaptation of Snakebot
Genetic Programming and Evolvable Machines
Multiobjective control with frictional contacts
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Responsive characters from motion fragments
ACM SIGGRAPH 2007 papers
Continuation methods for adapting simulated skills
ACM SIGGRAPH 2008 papers
Co-evolution of active sensing and locomotion gaits of simulated snake-like robot
Proceedings of the 10th annual conference on Genetic and evolutionary computation
Laughing out loud: control for modeling anatomically inspired laughter using audio
ACM SIGGRAPH Asia 2008 papers
HMDP: A New Protocol for Motion Pattern Generation Towards Behavior Abstraction
RoboCup 2007: Robot Soccer World Cup XI
Deformation-Based Animation of Snake Locomotion
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Optimizing walking controllers
ACM SIGGRAPH Asia 2009 papers
Modeling living systems for computer vision
IJCAI'95 Proceedings of the 14th international joint conference on Artificial intelligence - Volume 1
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
Artificial animals for computer animation: biomechanics, locomotion, perception, and behavior
Physical animation and control of simulated creatures
SG'03 Proceedings of the 3rd international conference on Smart graphics
Optimizing walking controllers for uncertain inputs and environments
ACM SIGGRAPH 2010 papers
Simulating humans and lower animals
MIG'10 Proceedings of the Third international conference on Motion in games
Articulated swimming creatures
ACM SIGGRAPH 2011 papers
Evolving creatures in virtual ecosystems
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Interactive Character Animation Using Simulated Physics: A State-of-the-Art Review
Computer Graphics Forum
Modeling and animating myriapoda: a real-time kinematic/dynamic approach
Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Flexible muscle-based locomotion for bipedal creatures
ACM Transactions on Graphics (TOG)
Data-driven control of flapping flight
ACM Transactions on Graphics (TOG)
Synthetic motion capture: Implementing an interactive virtual marine world
The Visual Computer: International Journal of Computer Graphics
Non-linear dynamical system approach to behavior modeling
The Visual Computer: International Journal of Computer Graphics
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