Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
On the Role of Temporary Storage in Interactive Evolution
EvoWorkshops '09 Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG
Evolutionary GUIs for Sound Synthesis
Proceedings of the 2007 EvoWorkshops 2007 on EvoCoMnet, EvoFIN, EvoIASP,EvoINTERACTION, EvoMUSART, EvoSTOC and EvoTransLog: Applications of Evolutionary Computing
Interactive ec control of synthesized timbre
Evolutionary Computation
New-generation methods in an interpolating EC synthesizer interface
Evo'08 Proceedings of the 2008 conference on Applications of evolutionary computing
Creative agency: a clearer goal for artificial life in the arts
ECAL'09 Proceedings of the 10th European conference on Advances in artificial life: Darwin meets von Neumann - Volume Part II
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In this vision paper I will discuss a few questions concerning the use of generative processes in composition and automatic music creation. Why do I do it, and does it really work? I discuss the problems involved, focusing on the use of interactivity, and describe the use of interactive evolution as a way of introducing interactivity in composition. The installation MutaSynth is presented as an implementation of this idea.