Evolutionary GUIs for Sound Synthesis

  • Authors:
  • James Mcdermott;Niall J. Griffith;Michael O'Neill

  • Affiliations:
  • Dept. Computer Science and Information Systems, University of Limerick,;Dept. Computer Science and Information Systems, University of Limerick,;NCRA, University College Dublin,

  • Venue:
  • Proceedings of the 2007 EvoWorkshops 2007 on EvoCoMnet, EvoFIN, EvoIASP,EvoINTERACTION, EvoMUSART, EvoSTOC and EvoTransLog: Applications of Evolutionary Computing
  • Year:
  • 2009

Quantified Score

Hi-index 0.00

Visualization

Abstract

This paper describes an experiment carried out to determine which, among several possible evolutionary and non-evolutionary sound synthesizer graphical user interfaces, is the most suitable for the task of matching a target sound. Results show that standard and new varieties of evolutionary interface are competitive with a standard non-evolutionary interface, achieving better results in some situations and worse in others. Subjects' comments suggest a preference for a new type of evolutionary interface, presented here, which allows faster audition of the population, avoiding the need for time-consuming fitness evaluation of poor-quality sounds.