The structure-mapping engine: algorithm and examples
Artificial Intelligence
The creative mind: myths and mechanisms
The creative mind: myths and mechanisms
Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Self-organizing maps
Novelty detection: a review—part 1: statistical approaches
Signal Processing
Novelty detection: a review—part 2: neural network based approaches
Signal Processing
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
A self-organizing spatial vocabulary
Artificial Life
Biological first principles for design competence
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Curiosity: From psychology to computation
ACM Computing Surveys (CSUR)
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This paper present a novel approach to modelling creative societies using curious design agents. The importance of modelling the social aspects of creativity are first presented and a novel agent-based approach is developed. Curious design agents are introduced as an appropriate model of individuals in a creative society. Some of the advantages of using curious design agents to model creative societies are discussed. Results from some initial investigations into self-organisation within creative societies using the model are given. This paper concludes by discussing some related work and exploring possible directions for future work.