Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Swarm intelligence: from natural to artificial systems
Swarm intelligence: from natural to artificial systems
A Robust Layered Control System For a Mobile Robot
A Robust Layered Control System For a Mobile Robot
Human facial illustrations: Creation and psychophysical evaluation
ACM Transactions on Graphics (TOG)
SwarmArt: interactive art from swarm intelligence
Proceedings of the 12th annual ACM international conference on Multimedia
Animated drawings rendered by genetic programming
Proceedings of the 11th Annual conference on Genetic and evolutionary computation
IJCAI'91 Proceedings of the 12th international joint conference on Artificial intelligence - Volume 1
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We describe an approach to generating animated sequences of images drawn using stroke-based rendering. Individual strokes are generated as a history of movements of a class of purely reactive computational agents known as Braitenberg Vehicles embedded on a digital canvas. The entire animation represents an aggregate of all the movements of the agents across an entire run. We provide end users with a software tool to produce such animations and allow users to set the sensory capabilities of agents on a low level basis. The agents perform feature detection based on such capabilities. The end users thus interact with the agents with a variety of input images to discover a range of renderable outcomes. Artists inform us that the animations that result from our output provide an engaging visual experience.