Artificial evolution for computer graphics
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Adaptation in natural and artificial systems
Adaptation in natural and artificial systems
Genetic programming: on the programming of computers by means of natural selection
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Fractal image compression: theory and application
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Criticism, culture, and the automatic generation of artworks
AAAI '94 Proceedings of the twelfth national conference on Artificial intelligence (vol. 1)
Evolutionary Design by Computers with CDrom
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Evolutionary Art and Computers
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The Design of Innovation: Lessons from and for Competent Genetic Algorithms
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Interactive Evolution for Simulated Natural Evolution
AE '95 Selected Papers from the European conference on Artificial Evolution
GECCO '96 Proceedings of the 1st annual conference on Genetic and evolutionary computation
Genetic Programming and Evolvable Machines
Reference chromosome to overcome user fatigue in IEC
New Generation Computing
Partially interactive evolutionary artists
New Generation Computing
Technical Section: On the development of evolutionary artificial artists
Computers and Graphics
Aesthetic evolutionary algorithm for fractal-based user-centered jewelry design
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Evolving images for entertainment
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
Non-photorealistic Rendering Using Genetic Programming
SEAL '08 Proceedings of the 7th International Conference on Simulated Evolution and Learning
Evolving Approximate Image Filters
EvoWorkshops '09 Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG
On the Role of Temporary Storage in Interactive Evolution
EvoWorkshops '09 Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG
Animated drawings rendered by genetic programming
Proceedings of the 11th Annual conference on Genetic and evolutionary computation
ArtiE-fract: the artist's viewpoint
EvoWorkshops'03 Proceedings of the 2003 international conference on Applications of evolutionary computing
Evolutionary music and the zipf-mandelbrot law: developing fitness functions for pleasant music
EvoWorkshops'03 Proceedings of the 2003 international conference on Applications of evolutionary computing
On the development of critics in evolutionary computation artists
EvoWorkshops'03 Proceedings of the 2003 international conference on Applications of evolutionary computing
Genetic algorithms for the generation of models with micropopulations
EvoWorkshops'03 Proceedings of the 2003 international conference on Applications of evolutionary computing
Interactively evolving harmonies through functional scaffolding
Proceedings of the 13th annual conference on Genetic and evolutionary computation
Modelling human preference in evolutionary art
EvoApplications'11 Proceedings of the 2011 international conference on Applications of evolutionary computation - Volume Part II
Picbreeder: A case study in collaborative evolutionary exploration of design space
Evolutionary Computation
Developing fitness functions for pleasant music: zipf's law and interactive evolution systems
EC'05 Proceedings of the 3rd European conference on Applications of Evolutionary Computing
Graph-Based evolution of visual languages
EvoCOMNET'10 Proceedings of the 2010 international conference on Applications of Evolutionary Computation - Volume Part II
Aesthetic learning in an interactive evolutionary art system
EvoCOMNET'10 Proceedings of the 2010 international conference on Applications of Evolutionary Computation - Volume Part II
Comparing aesthetic measures for evolutionary art
EvoCOMNET'10 Proceedings of the 2010 international conference on Applications of Evolutionary Computation - Volume Part II
EuroGP'12 Proceedings of the 15th European conference on Genetic Programming
Evolving pop art using scalable vector graphics
EvoMUSART'12 Proceedings of the First international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
Expression-Based evolution of faces
EvoMUSART'12 Proceedings of the First international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
Improving haar cascade classifiers through the synthesis of new training examples
Proceedings of the 14th annual conference companion on Genetic and evolutionary computation
EvoMUSART'13 Proceedings of the Second international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
Proceedings of the 15th annual conference companion on Genetic and evolutionary computation
A methodology for user directed search in evolutionary design
Genetic Programming and Evolvable Machines
Learning aesthetic judgements in evolutionary art systems
Genetic Programming and Evolvable Machines
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The use of Evolutionary Computation approaches to generate images has reached a great popularity. This led to the emergence of a new art form—Evolutionary Art—and to the proliferation of Evolutionary Art Tools. In this paper, we present an Evolutionary Art Tool, NEvAr, the experimental results achieved, and the work methodology used to generate images. In NEvAr, useful individuals are stored in a database in order to allow their reuse. This database is playing an increasingly important role in the creation of new images, which led us to the development of automatic seeding procedures, also described. The automation of fitness assignment is one of our present research interests. We will, therefore, describe some preliminary results achieved with our current approach to automatic evaluation.