Applied Intelligence
SBIA '98 Proceedings of the 14th Brazilian Symposium on Artificial Intelligence: Advances in Artificial Intelligence
Evolving Approximate Image Filters
EvoWorkshops '09 Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG
Teaching Evolutionary Design Systems by Extending "Context Free"
EvoWorkshops '09 Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG
Evolving art with scalable vector graphics
Proceedings of the 13th annual conference on Genetic and evolutionary computation
Evolving pop art using scalable vector graphics
EvoMUSART'12 Proceedings of the First international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
Fitness in evolutionary art and music: what has been used and what could be used?
EvoMUSART'12 Proceedings of the First international conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design
A methodology for user directed search in evolutionary design
Genetic Programming and Evolvable Machines
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We present a novel evolutionary engine for the evolution of context free grammars. The system relies on specially designed graph-based crossover and mutation operators. While in most evolutionary art systems each individual corresponds to a single artwork, in our approach each individual is a context free grammar that specifies a family of shapes following the same production rules. To assess the adequacy and completeness of the system we perform experiments using automated fitness assignment and user-guided evolution. The experimental results show that the system is able to create diverse and interesting families of shapes even when the initial population is composed of minimal grammars.