The algorithmic beauty of plants
The algorithmic beauty of plants
Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
On Genetic Algorithms and Lindenmayer Systems
PPSN V Proceedings of the 5th International Conference on Parallel Problem Solving from Nature
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This letter describes an evolutionary system for creating lifelike three-dimensional plants and flowers, our main goal being the facilitation of producing realistic plant imagery. With these two goals in mind--ease of generation and realism--we designed the plant genotype and the genotype-to-phenotype mapping. Diversity in our system comes about through two distinct processes--evolution and randomization--allowing the creation not only of single plants but of entire gardens and forests. Thus, we are able to readily produce natural-looking artificial scenes.