Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Creating creativity: user interfaces for supporting innovation
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Creative evolutionary systems
Evolutionary Art and Computers
Evolutionary Art and Computers
The Self-Made Tapestry: Pattern Formation in Nature
The Self-Made Tapestry: Pattern Formation in Nature
ECAL '01 Proceedings of the 6th European Conference on Advances in Artificial Life
VERBARIUM and LIFE SPACIES: Creating a Visual Language by Transcoding Text into Form on the Internet
VL '99 Proceedings of the IEEE Symposium on Visual Languages
Creative Mind: Myths and Mechanisms
Creative Mind: Myths and Mechanisms
The Electroacoustic Music of Iannis Xenakis
Computer Music Journal
Artificial ecosystems for creative discovery
Proceedings of the 9th annual conference on Genetic and evolutionary computation
Processing: A Programming Handbook for Visual Designers and Artists
Processing: A Programming Handbook for Visual Designers and Artists
Generative Art
Computers and Creativity
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This paper examines the recurrence of stochastic processes as mechanisms to drive and enhance human creativity throughout the history of art. From prehistory up until the present day, random events, and technologically instantiated generative processes have operated in concert, extending the scope for the production of aesthetic objects of all kinds. In the last half-century of computational art, chance has played alongside generative computer programs -- a trend that looks set to continue. A range of works is explored here, highlighting the interaction between chance and dynamic processes to generate complex representations, virtual spaces and aesthetic artefacts. With this approach, the paper argues, chance and dynamics have the potential to continue as dominant creative forces into the future of art.