Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
RenderMan Companion: A Programmer's Guide to Realistic Computer Graphics
RenderMan Companion: A Programmer's Guide to Realistic Computer Graphics
Introduction to Implicit Surfaces
Introduction to Implicit Surfaces
Texturing and Modeling
Functional Differentiation of Computer Programs
Higher-Order and Symbolic Computation
LFP '82 Proceedings of the 1982 ACM symposium on LISP and functional programming
Pictures: a simple structured graphics model
FP'95 Proceedings of the 1995 international conference on Functional Programming
Teaching of image synthesis in functional style
Proceedings of the 2005 workshop on Functional and declarative programming in education
Hi-index | 0.00 |
We show the applicability of pure functional programming for the construction of modules which create procedural textures for image synthesis. We focus our attention to the construction of generic combinators and transformers of textures, which permit to write texture generators of substantial complexity in a very compact and intuitive manner. We present a concrete package implemented in Clean.