Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Agents that reduce work and information overload
Communications of the ACM
Multi-sensor fusion: fundamentals and applications with software
Multi-sensor fusion: fundamentals and applications with software
Multisensor Data Fusion
Peekaboom: a game for locating objects in images
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving accessibility of the web with a computer game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Approximate object location and spam filtering on peer-to-peer systems
Proceedings of the ACM/IFIP/USENIX 2003 International Conference on Middleware
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In this paper a new type of interface agent will be presented. This agent is oriented to model systems for human based computation. This kind of computation, that we consider a logical extension of intelligent agent paradigm, emerges as valid approach for the resolution of complex problems. Firstly an study of the state of the art of interface agents will be review. Next, human based computation will be defined and we will see how is necessary to extend the current typology of interface agents to model this new kind of computation. In addition, a new type of interface agent, oriented to model this type of computational system, will be presented. Finally, two of the most representative applications of human based computation will be specified using this new typology.