Digital halftoning with space filling curves
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Genetic programming: on the programming of computers by means of natural selection
Genetic programming: on the programming of computers by means of natural selection
An algorithm for automatic painterly rendering based on local source image approximation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Condor: a distributed job scheduler
Beowulf cluster computing with Linux
Supervised genetic search for parameter selection in painterly rendering
EuroGP'06 Proceedings of the 2006 international conference on Applications of Evolutionary Computing
Genetic paint: a search for salient paintings
EC'05 Proceedings of the 3rd European conference on Applications of Evolutionary Computing
Photogrowth: non-photorealistic renderings through ant paintings
Proceedings of the 14th annual conference on Genetic and evolutionary computation
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A novel evolutionary system for the creation of assemblages of three dimensional (3D) objects is presented. The proposed approach allows the evolution of the type, size, rotation and position of 3D objects that are placed on a virtual canvas, constructing a non-photorealistic transformation of a source image. The approach is thoroughly described, giving particular emphasis to genotype-phenotype mapping, and to the alternative object placement strategies. The experimental results presented highlight the differences between placement strategies, and show the potential of the approach for the production of large-scale artworks.