Artificial evolution for computer graphics
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Alignment of trees: an alternative to tree edit
Theoretical Computer Science
Photographic tone reproduction for digital images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Creating continuous design spaces for interactive genetic algorithms with layered, correlated, pattern functions
The electric sheep screen-saver: a case study in aesthetic evolution
EC'05 Proceedings of the 3rd European conference on Applications of Evolutionary Computing
Interactively evolving harmonies through functional scaffolding
Proceedings of the 13th annual conference on Genetic and evolutionary computation
Picbreeder: A case study in collaborative evolutionary exploration of design space
Evolutionary Computation
A methodology for user directed search in evolutionary design
Genetic Programming and Evolvable Machines
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We present several practical improvements to the interactive evolution of 2D images, some of which are also applicable to more general genetic programming problems. We introduce tree alignments to improve the animation of evolved images when using genetic cross dissolves. The goal of these improvements is to strengthen the interactive evolution toolset and give the artist greater control and expressive power.