Designing mobile awareness cues
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Embodied interaction with a 3D versus 2D mobile map
Personal and Ubiquitous Computing
Layered evaluation of interactive adaptive systems: framework and formative methods
User Modeling and User-Adapted Interaction
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The era of modern personal and ubiquitous computers is beset with the problem of fragmentation of the user's time between multiple tasks. Several adaptations have been envisioned that would support the performance of the user in the dynamically changing contexts in which interactions with mobile devices take place. This paper assesses the feasibility of sensor-based prediction of time-sharing, operationalized in terms of the number of glances, the duration of the longest glance, and the total and average durations of the glances to the interaction task. The data used for constructing and validating the predictive models was acquired from a field study (N = 28), in which subjects performing mobile browsing tasks were observed for approximately 1 h in a variety of environments and situations. The predictive accuracy achieved in binary classification tasks was about 70% (about 20% above default), and the most informative sensors were related to the environment and interactions with the mobile device. Implications to the feasibility of different kinds of adaptations are discussed.