Toward Scalability in ASL Recognition: Breaking Down Signs into Phonemes
GW '99 Proceedings of the International Gesture Workshop on Gesture-Based Communication in Human-Computer Interaction
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
A gesture-based american sign language game for deaf children
CHI '05 Extended Abstracts on Human Factors in Computing Systems
American sign language recognition in game development for deaf children
Proceedings of the 8th international ACM SIGACCESS conference on Computers and accessibility
Speech and Language Processing (2nd Edition)
Speech and Language Processing (2nd Edition)
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CopyCat is an America Sign Language (ASL) game, which uses gesture recognition technology to help young Deaf children practice ASL skills. Our database of signing samples was collected from user studies of Deaf children playing a Wizard of Oz version of the game at the Atlanta Area School for the Deaf. We have created an automatic sign language recognition system for the game. We believe that we can improve the accuracy of this system by characterizing and modeling disfluencies found in the children's signing.