AVACHAT: a new comic-based chat system for virtual avatars
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
A new cognition-based chat system for avatar agents in virtual space
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Believable Electronic Trading Environments on the Web
WI-IAT '09 Proceedings of the 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology - Volume 01
Extended social network: a new generalized framework for virtual world analysis
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Social networking and context management for the future 3D internet
COMSNETS'09 Proceedings of the First international conference on COMmunication Systems And NETworks
Proceedings of the 2010 ACM Symposium on Applied Computing
ISReal: an open platform for semantic-based 3D simulations in the 3D internet
ISWC'10 Proceedings of the 9th international semantic web conference on The semantic web - Volume Part II
3D heritage on mobile devices: scenarios and opportunities
EuroMed'12 Proceedings of the 4th international conference on Progress in Cultural Heritage Preservation
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The World Wide Web, which has started as a document repository, is rapidly transforming to a full fledged virtual environment that facilitates services, interaction, and communication. Under this light, the Semantic Web and Web 2.0 movements can be seen as intermediate steps of a natural evolution towards a new paradigm, the 3D Internet. We provide an overview of the concept 3D Internet and discuss why it is a goal worth pursuing, what it does entail, and how one can realize it. Our goal in this paper is to discuss a research agenda and raise interest in networking, security, distributed computing, and machine learning communities. We explore first the motivation for the 3D Internet and the possibilities it brings. Subsequently, we investigate the specific system level and research challenges that need to be addressed in order to make the 3D Internet a reality.