Performance characteristics of the Cray X1 and their implications for application performance tuning
Proceedings of the 18th annual international conference on Supercomputing
A parallel particle-in-cell model for beam-beam interaction in high energy ring colliders
Journal of Computational Physics
Scientific Computations on Modern Parallel Vector Systems
Proceedings of the 2004 ACM/IEEE conference on Supercomputing
Proceedings of the 2004 ACM/IEEE conference on Supercomputing
GYRO: A 5-D Gyrokinetic-Maxwell Solver
Proceedings of the 2004 ACM/IEEE conference on Supercomputing
A Performance and Scalability Analysis of the BlueGene/L Architecture
Proceedings of the 2004 ACM/IEEE conference on Supercomputing
Early Evaluation of the Cray X1
Proceedings of the 2003 ACM/IEEE conference on Supercomputing
Recent trends in the marketplace of high performance computing
Parallel Computing
Optimizing All-to-All Collective Communication by Exploiting Concurrency in Modern Networks
SC '05 Proceedings of the 2005 ACM/IEEE conference on Supercomputing
Leading Computational Methods on Scalar and Vector HEC Platforms
SC '05 Proceedings of the 2005 ACM/IEEE conference on Supercomputing
Efficient Barrier and Allreduce on Infiniband clusters using multicast and adaptive algorithms
CLUSTER '04 Proceedings of the 2004 IEEE International Conference on Cluster Computing
Optimization of a Computational Fluid Dynamics Code for the Memory Hierarchy: A Case Study
International Journal of High Performance Computing Applications
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High energy colliders are essential to study the inner structure of nuclear and elementary particles. A parallel particle simulation code, BeamBeam3D, has been developed and actively used to model the beam dynamics and to optimize the performance of these colliders. In this paper, we analyze the performance characteristics of BeamBeam3D on several considerably different leading high performance computing architectures that are being employed either as production or research platforms. We examine different performance questions such as: how the workload should be partitioned among the processors to effectively use the computing resources; whether these platforms exhibit similar performance bottlenecks and how to address them; whether some platforms perform substantially better than others; and finally, what are the implications of BeamBeam3D for the design of the next generation supercomputer architectures.