Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
CyberDesk: a framework for providing self-integrating context-aware services
IUI '98 Proceedings of the 3rd international conference on Intelligent user interfaces
Project Aura: Toward Distraction-Free Pervasive Computing
IEEE Pervasive Computing
People, places, things: Web presence for the real world
WMCSA '00 Proceedings of the Third IEEE Workshop on Mobile Computing Systems and Applications (WMCSA'00)
Self-mapping in 802.11 location systems
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
ARC – towards alternate reality cinema
TIDSE'06 Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment
A wide-area context-awareness approach for Android
Proceedings of the 13th International Conference on Information Integration and Web-based Applications and Services
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In this paper we describe a novel approach for interactive cinema based on context-aware narration using handheld computers. The paper describes both the artistic approach and the ubiquitous computing framework developed to realize the scenario. This framework has been used in various projects, including the described video production course at the ISNM, where five interactive cinema concepts have been developed and shown during a public demonstration. In our approach, a new type of user experience has been established by placing the viewer inside the movie’s physical locations during playback. Moreover, the developed ubiquitous computing framework provides a foundation for future work in the area of ad-hoc, service-oriented Ubicomp scenarios.