Interactive dramaturgy by generating acousmêtre in a virtual environment
ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
Modular framework support for context-aware mobile cinema
Personal and Ubiquitous Computing - Special Issue: Implications of the socio-physical contexts when interacting with mobile media
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Today's popular presentations of immersive digital narrative experiences commonly utilise wide screens or forms of panoramic projections to display visually realistic content. The shift of focus to other media forms that includes non-realistic and aesthetic expression using audio and small displays is a challenging step. This paper describes an interactive narrative content and design approach that explores small displays and wide perceptual audio projections to achieve an immersive experience. A mixed media content known as Autophobia was implemented as a proof of concept. Autophobia uniquely presents film, radio, and photomontage to achieve an alternate reality experience.