A games first approach to teaching introductory programming
Proceedings of the 38th SIGCSE technical symposium on Computer science education
An integrated approach to project management through classic CS III and video game development
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Game programming concepts can be taught at CP-CCSC schools: panel discussion
Journal of Computing Sciences in Colleges
Microsoft® xna™ unleashed: graphics and game programming for xbox 360 and windows
Microsoft® xna™ unleashed: graphics and game programming for xbox 360 and windows
Microsoft XNA Game Studio Creator's Guide
Microsoft XNA Game Studio Creator's Guide
What's this XNA thing I keep hearing about?: conference workshop
Journal of Computing Sciences in Colleges
Teaching game programming using XNA: what works and what doesn't
Journal of Computing Sciences in Colleges
A guideline for game development-based learning: a literature review
International Journal of Computer Games Technology
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Numerous publications describe the inclusion of game development as a tool for teaching computer science topics [1, 2]. Such courses have included Computer Science I & II, semester or year courses in video game development and capstone courses. Other authors [3] describe interdisciplinary courses in game development that teach software development, project management and communication skills.