What Will Be: How the New World of Information Will Change Our Lives
What Will Be: How the New World of Information Will Change Our Lives
Socio-cultural modelling of the student as the main actor of a virtual learning environment
MMACTEE'06 Proceedings of the 8th WSEAS international conference on Mathematical methods and computational techniques in electrical engineering
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The paper presents an alternative approach to e-Learning, where "Learning" is action-oriented and highly personalised, while "e-" is carried out through a software entity acting as self-referencing coach and interacting with the user as interface agent. The focus is on aspects related to: a) domain theory (moving targets, refined strategies); b) trends in computer science (uncertain knowledge processing, obsolescence of algorithmic programming, and above all new ontologies); c) affordability (upholding a software engineering perspective, mainly an agent-oriented one). Specific objectives are: a) To defend the rationale for an unconventional outlook about e-Learning pertaining to all main system aspects. b) To draw a stepwise approach affordable within a limited academic research. c) To outline a generic architecture for successive experimental models and to present very roughly the current one. d) To employ this project as test field for a more comprehensive undertaking. (Details and implementation issues regarding mechanisms and models are described in other papers.) Preliminary estimations are encouraging as regards perspective, methods, and generic architecture.