Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
LO and behold! Concurrent structured processes
OOPSLA/ECOOP '90 Proceedings of the European conference on object-oriented programming on Object-oriented programming systems, languages, and applications
Growing artificial societies: social science from the bottom up
Growing artificial societies: social science from the bottom up
Experiences creating three implementations of the repast agent modeling toolkit
ACM Transactions on Modeling and Computer Simulation (TOMACS)
The Modelling4All project a web-based modelling tool embedded in Web 2.0
Proceedings of the 2nd International Conference on Simulation Tools and Techniques
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Computer models can be built by assembling code fragments. Here we describe the BehaviourComposer, which supports browsing for small modular program pieces called micro-behaviors and their assembly and execution. Using a web browser, the model builder finds and customizes micro-behaviors and associates them with prototypical agents. These micro-behaviors run as independent processes. Different combinations of micro-behaviors produce the desired behavior of each element of the model. One of the challenges is creating a runtime environment in which several un-ordered micro-behaviors can run together without conflict or the need to explicitly interface them. Another challenge is creating and organizing libraries of micro-behaviors.